Fandom: Death Note
Name: ─
Alias: Matt
Age: 20
History No one knows where he comes from and no one asks. It's how things go at Wammy's. One day you're somewhere else and the next you're here. The details, the 'before', they don't exist anymore, they're someone else's problem once he's accepted into this orphanage. The only thing he's left with is his mind -- brilliant, sharp and wild like starving dogs, but they'll eventually shape it into something controllable and stable and damn near perfect, oh don't you worry. And for all they've taken from him (his name, his past and to an extent, his free will too because he has to face forward no matter what and put the past behind him) -- for all that, they give him a name, one that's his and his alone.
His name is Matt. It feels odd at first, distant (it's not his name) -- it rolls off his tongue like a word in a foreign language, choppy and awkward, but he gets used to it after a while. After a while, he gets used to everything -- the animosity, the competition, the tests and the stress -- and not only does he get used to it, but he also finds a way around it. He starts by pretending not to care and before long, he realizes that he really doesn't care about the rankings and the results anymore. He secures himself a place in the top five, resumes his childhood and it's a whirlwind of laughs and pranks and detention and kitchen duty from there on. And he's actually happy -- as happy as an orphan can be.
But nothing lasts forever. He's barely fifteen (three months away from turning 15 -- they can't possibly expect him to forget his own birthday too, let's be serious here) when his entire world turns upside down. L is dead -- L, the legend, the man that every kid at Wammy's looks up to as a hero figure -- he's dead and all of a sudden Matt's perception of the world shifts on its axis and he realizes just how big a bitch life can be.
But there's not much he can do about it, is there? He's completely powerless and for the first time in his life, that knowledge truly hurts. The fact that his best friend takes off without a word shortly after finding out about L's death doesn't make it any easier, but if there's one thing Matt aces at, that's adapting.
So he adapts (what else is there for him to do?) and some four or five years later, when he's finally sure that he's going to punch that friend of his in the face if he ever shows up (or spit on his grave and then bring him flowers, kneel in the dirt, smoke a cigarette in his memory and call it even if Mello goes and gets himself killed before they meet again) -- just when he's sure he has the courage to actually do all that, that's when the unexpected happens.
Mello calls. And Matt forgets that he should be angry and resentful and not at all ready and willing to help the bastard who left without a word four (five?) years ago. He forgets all that and says that yes, he'll take the next plane to L.A. and no, it's no trouble at all, he didn't have any plans for this weekend (life) anyway.
And it's a bit of a blur from there -- too much too fast, kind of like getting drunk for the first time. L.A. is one huge shock -- Mello's all grown up now (and there's the scar--), dresses like some sort of BDSM god (--but the scar, the motherfu--) and his fuse is even shorter than Matt remembers, but underneath all those changes he's still Matt's childhood friend. And Mello, being-- well, Mello, comes up with this plan that involves Matt keeping tabs on this girl, Amane Misa, who is supposedly connected to Kira.
They somehow end up in Tokyo, still on Misa's trail even though it's pretty much obvious at this point that they're not going to find anything of value from her. But just when things seem to have hit rock bottom, Mello comes up with this other plan, this insane, suicidal plan to infiltrate Kiyomi Takada's bodyguards, knowing full well the risks that come with it. He doesn't tell Matt about it, not the whole thing anyway (conveniently 'forgets' to mention the part where Kira knows his real name); then, when that doesn't yield the desired results, he comes up with another just as dangerous plan to kidnap his 'employer'. He doesn't explain why Takada is so important; he just lays out the plan and asks Matt if he'll go with it, act as bait and lure off the bulk of Takada's bodyguards while Mello takes the woman to a prearranged rendezvous point.
Matt agrees -- how could he not? Sure, it's risky as hell, there's only a one in a million chance that they'll both live long enough to tell the tale, but hey-- at least there's a chance. Who knows, it might actually end well.
How it ends, though, is Matt gets caught by Takada's bodyguards (--and he really could've gotten out of that one too, slam the gas pedal all the way down and push through the roadblock, but he cared too much about that stupid car--) and shot dead. They don't even want to hear what he has to say, completely ignore the fact that they could wrench valuable information out of him; they open up on him instead and don't even look back when they're done. Just another rebel whose name will be forgotten soon, if ever known at all.
The end.
Personality
Willoughby's Law is a mock-physics principle that says that "when you try to prove to someone that a machine won't work, it will" and that's probably the best way to define Matt in as few words as possible. He's laid-back, careless and unmotivated, but just when you think of giving up on him, he turns around and does or says something that simply sweeps you off your feet. He's smart; at the very least smart enough to shut up and let others think he's either a pushover or an idiot, because he knows it's easier to get people to do what he wants if they don't expect any surprises from his part.
Extrapolating from there, one can say that he's a cheater and a liar, an opportunist, but the truth is Matt is in fact just a teenager who's been given too much freedom. No one told him not to smoke, or to waste his time playing video games, or to associate with every single ill-reputed vagabond he meets, which is probably why he did all that. He's not a criminal, not in the true sense of the word - that takes time and effort and dedication and it's got every chance of turning into a chore after a while. He's inconsistent in almost everything he does, easily distracted but difficult to entertain - what's fun today will bore him to tears tomorrow.
Chronically lazy and by all appearances born jaded, Matt's not the kind to accumulate experiences - he lives for the moment and tries to enjoy himself as much as he can.
Power Technopathy
Description: the ability to communicate with machines, any kind of machine from a simple toaster to a state-of-the-art NASA computer. He can input, change or remove data from computer systems, his performance depending on how complicated and/or well-protected the system is.
Limitations: [ to be added ]
Etc. [ to be added ]