Another week, another Sony...

Jan 09, 2007 01:22


http://gear.ign.com/articles/753/753710p1.html

Sony president Kaz Hirai was recently interviewed by the CES trade publication Blu-ray Today, and he commented on the future of the format and PlayStation 3. Most interesting of all, the leader defended the power of Sony's recently released next generation video game console, whose first wave games have not yet proven the true graphic capability of the system.

1) "I have heard many people say our competitors' systems are just as powerful as the PS3. That simply is not true," said Hirai. "No other next generation entertainment system pushes the envelope on advanced technology like PS3.

2) "I have heard people say that a high-capacity game delivery vehicle like Blu-ray isn't necessary in a next generation computer entertainment system. You just can't expect that 9GBs of storage capacity found on today's DVDs are going to have enough space to hold tomorrow's games."

3) Hirai said that PS3 titles like Resistance: Fall of Man already utilize some 16GBs of storage space on Blu-ray Disc. "That game simply wouldn't be possible on any other system without using multiple discs."

4) The implementation of Blu-ray technology was one of the primary factors in the delay of PlayStation 3 to the marketplace. Hirai admitted that the launch was problematic, but defended the decision to go with the format.

5) "I don't think anyone could have foreseen the difficulties we encountered in the production of the blue laser diode for the PlayStation 3, which ultimately delayed the launch of PlayStation 3. We were asking our teams to develop millions of components for the PlayStation 3, like the Blu-ray Disc player and cell broadband engine,that had previously only been produced in the thousands," Hirai said.

6) He also seemed to suggest that had Sony gone the Nintendo route and released a marginally more powerful console, the launch would have gone much smoother. "A worldwide launch for any console is quite ambitious.In fact, it has never been done before. I suppose if we had simply done a mild upgrade to the PS2 and not pushed the envelope so hard, it would have been easier on ourselves. However, if we did that every time, we wouldn't be Sony."

1) So.. people have been saying the Wii is as powerful as the PS3?
2) Which is why Oblivion could hold double the content and still have room!
3) Because it's(Resistance) filled with tons of pre-rendered video BS, because their in-game engine isn't up to providing anything close to the same amount of quality as you see in a pre-rendered video.. I thought it was pretty fucking close, for FFX.. The pre-renders and in-game engine was almost seamless.
4) Knocking them back by 6-12 months in the first region, and up to 2 years to hit Europe, where Nintendo and MS already have good footholds..
5) Which is why you never try to produce bloody-edge electronics in super-huge numbers. Not only is the uptake slow, but also prohibitively costly.
6) How about.. if they had made a "marginally more powerful system", they wouldn't be more than a quarter billion in the hole, with no software uptake AT ALL.. and yes, the PS2 was barely a step up from the PS1. About 3x the power, in the span of 6 years, when technology would have allowed them to release a machine with double the power of the PS1 in.. well, roughly 18 months. Another year and a half, they'd have the PS2. and the PS1 was weak.. as was the PS2.

sony

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