Physical/Host form - while the weakest of her forms in terms of combat ability, it makes up for what it lacks in terms of physical strength with mental ability. She would never admit it to anyone, but she likes being smart. She loves logic and strategies, even if she rarely implements them when she slips into Angry Mode. She knows a lot about random subjects, most of which were gleaned from glimpses into her host's mind. Being a data construct, she's more than capable with computers and related electronic devices, and enjoys hacking (even if she never does anything with what she finds when she does). She is capable of thinking quickly, and enjoys a good debate (until she loses her temper). What combat ability she does have in this form is based on the abilities of her host. At its core is a sort of mishmash of martial arts styles, mainly employing powerful punches and kicks to string along a combo of blows. These culminate into one of many "skills" which are more devastating attacks that tend to take a bit out of her when she does them. She is very strong and very fast, although her defense is lacking. In order to defend she must drop into a dedicated blocking stance, which limits her to just blocking. Her weapon of choice is gauntlets, although she can just mash things to a pulp with her bare fists. She's not too picky about that sort of thing. In this form she'll bleed when hurt, although it might not slow her down. She'll go all out until she's wiped out, angry enough to change, or deems the situation necessary to change. Retreat is not an option unless forced. The skills she possesses in this form are:
Rapid Attack: A short, fast, physical combo of rushing the target to catch them off-guard.
King Hammer: A fast set of punches and kicks designed to launch the target into the air, finishing with a headbutt to slam them back to the ground.
Tiger Bite: This move starts off with a fast energy blast, then launches into a vicious attack while the enemy is reeling from the blow.
Palm Blast: More like a machine gun of energy blasts, there's no physical component to this. Think kamehameha.
Shell Shock: An all-out move combining physical and energy attacks. A flurry of energy-laced blows to raise the target into the air, charging a huge energy sphere which is then thrown down on the target, blowing the shit out of them and everything around them.
Avatar form - when her anger gets to a point, or her physical form doesn't seem to be up to the task, she'll switch to this form. Doing so involves a flashy transformation sequence in which she glows with bright pink energy lines all over her body for a moment, then rises up into the air to be surrounded by swirling bursts of light. She appears on the second level in this form, ready to kick some ass and impale some innocents. She's stronger and faster than she was in her physical form, but her defense still sucks and she tends to recover from hits slowly unless she's blocking. For the most part she's usually fairly angry, although she is capable of talking and thinking to a degree - to her it just feels like yelling down a tunnel and she feels somewhat detached when she does so. She lacks martial attacks, apart from either using her wings to attempt to either strike an enemy or crush it between them. Most of her attacks are ranged, but they are no less effective if their intended target is close to her. Rather than bleeding or showing signs of injury, damage comes out of her "energy pool". When that runs out, she "protect breaks" and can be data-drained by those who possess the skill - if they can't, they just have to damage her to the point where she needs to drop form so it can rengenerate, or obliterate the form completely. Her new repertoire of attacks are:
Energy Dart: her standard "shot", she'll fire off sprays of nails from her wings. It's good for collateral damage and crowd death control!
Invincible Shield: She'll wrap her wings around herself, using them to shield. For the most part this will deflect attacks, but it's a misnomer as it is possible to break the shield (and probably her wings!)
Orb of Revenge: She'll throw out a ball of energy. It's homing, so it'll head for its target. It can be smacked away, but she'll smack it back. This will continue until either the orb hits the target, she misses hitting it back, or it's bounced around three times and it just dissipates.
Stake of Death: The spikes on the back of her big nail will enlarge and start firing out one at a time - nine in all. They'll fly by their target, doing negligible damage. The main thing is to destroy these before they return to her. If any make it back to her, she'll fire them off as homing needles, which due to sympathetic link cannot miss. Whether they penetrate the target is of course another matter entirely.
Data Drain: Chances of this being used are fairly low, with mun permission only due to the fact that it tends to fuck people up. Effects on a given character will be decided in the case of it actuall being necessary. Considering that it tends to put people into comas, it'll be something really nasty.
Original form - first of all, this doesn't come out without either being led into (by one of her siblings) or mun permission. It's a cheap, frustrating, overpowered form and for the most part I hadn't even considered it when apping the character (when I was researching it for the first draft of the combat section I did, I realized I'd forgotten things that made it even MORE overpowered). At any rate, if you want it, feel free to ask for it. For characterization purposes, she will only use it if one of her siblings switches, or she feels the need to end things quickly and her Avatar form is not suitable. When she switches to this she is even less coherent than her Avatar form, only capable of the most basic communication with those who can perceive data signals. Everything is washed in a haze of red, and her rage boils to the surface. She loses her speed and a great deal of her strength, but recoups that in sheer staying power. Her defense is stronger than her other two forms combined, as well she becomes resistant to either all physical attacks, or all energy attacks - but she must switch between these at regular intervals regardless of what's going on. She does not show any sort of damage regardless of what type of attacks hit her. Again, it's all internalized. Her move set gets a rather large expansion:
Earthquake: She slams the ground, causing a huge earthquake. Fairly straightforward.
Malice Light: She releases bursts of light, which fly up into the sky and then come crashing down all over the place, which the game says is undodgeable.
Rain of Daggers: Miniature versions of her big nail start slamming into their target repeatedly.
PhAni Zot: A very strong "darkness" aligned spell that... claws at the target with fingers of darkness or something weird like that.
Mumyn Lei: Puts the target to sleep.
Suvi Lei: Paralyzes the target.
Dek Do: Slows the target down.
Cursed Death Play: The real threat of the nailsnake form! It won't come out unless explicitly asked for or otherwise mun permitted. This is an unavoidable instant-death attack that cannot be stopped once started. There's a bit of length to its execution. She'll start bleeding out of her eyes and mouth, making a huge puddle of blood on the ground. When there's enough blood, she'll draw out a replica of the target from it. Her big nail will leave her body, and then slam into the replica, which destroys it and thus kills the target. Since it's a hideous godmod, it won't be used unless everyone's cool with it.
Data Drain: Same as the previous entry for this, just the appearance of the drain changes.
IF she gets data drained while in this form she turns into her Epitaph Form which is basically a bunch of glowing rune-covered rocks held together with strips of fabric. She loses all her special attacks, but gains Ol Repth which lets her heal herself.