New application for gargleblasted

Mar 15, 2011 16:03

OOC:

Name: Wei
Are you over 16?: Yes
Personal LJ: wei_jiangling
Email: jiang1ling2@gmail.com
Timezone: US Mountain
Other contact: AIM: weijiangling
Characters already in the game: None
How did you find us?: I actually played Penelo here before.

IC:
Character name: Penelo
Fandom: Final Fantasy XII
Timeline: Post original game
Age: 17
~*Magical*~ abilities and strengths: She is an adept user of magicks, white, black, and otherwise. But separated from her world, and therefore the Mist that naturally lent its power to magic, all her abilities will suffer a bit. White magicks were always her specialty, so her ability to heal with magic remains fairly strong. Anything else, for example elemental attack spells, will have been reduced to their most basic level. Not that she would often have too much use for casting a fireball on board a spaceship, anyway.

In terms of physical abilities, she is not well suited to combat but neither is she a weakling. She has enough stamina to travel long distances by foot, and she can move swiftly when she wants to. She can also wield a dagger well enough, though she isn’t trained in fighting. In a direct confrontation, her best bet would be to run away.

Additionally, she is a very good dancer.
How would they use their abilities?: She'll always use her abilities to help people, though there could potentially be situations where that might go against the rules. She did end up becoming a sky pirate, so she's not always too concerned with what's allowed. That said, she isn't going to try to cause trouble. She'll follow the rules unless she thinks she has a very good reason not to.
Appearance: Penelo is a delicate and slender girl, who stands at 5’3” and wears her blonde hair in pigtails. She carries herself gracefully and comes across as relatively mature, but there’s a childlike quality to her face, form, and demeanor that would cause most people to describe her appearance first and foremost as “cute.” Her clothing is slightly odd-looking, but practical enough, suited to both dancing and everyday wear and tear. (See icon for picture!)
Background/Personality: Penelo was born and raised in Rabanastre, the capital of Dalmasca. Growing up, she lived a happy life with her parents. They were never well-off, but her young life wasn’t especially difficult, either. When she was 12, a plague swept through her homeland. She and her parents were lucky enough to survive it, but her friend, Vaan, and his brother, Reks, lost their parents. Penelo’s parents took in the boys afterward. Three years, later, however, another tragedy struck, and a war raged that took the lives of both her parents and Vaan’s brother. The war resulted in the invading empire of Archadia taking over her homeland, leaving her city in a state of some unrest.

Those early years had the biggest affect on her personality. Her childhood was happy, and she has a strong sense of family and friendship. She's a very caring person and she understands the value of people helping each other. That said, she's no stranger to loss and tragedy. Her happy family life was torn apart suddenly, and while she did her best to pick up and move on, the scars ran deep. She resented the Archadians for what they had done to the people she was close to and to the city and country she grew up in. She hated them even though she didn't want to hate anyone. She couldn't help it.

On their own, she and Vaan made their way by working for a shopkeeper named Migelo. Penelo was always more serious about the work than Vaan was; he had some fantasy about being a sky pirate one day, and preferred to get by through more exciting means, like picking pockets. She worried about him because of that. He was the only person she had left, so she wanted to make sure he stayed out of trouble as much as possible. She kept a close eye on him, but he kept slipping past her protection one way or another.

At the beginning of the game, he snuck into the palace in Rabanastre, looking for treasure. He, along with the sky pirates Balthier and Fran who were after the same treasure, got caught and were taken to a dungeon. Penelo tried to tell the guards that Vaan hadn’t known what he was doing, but to no avail. As they were led away, Balthier left his handkerchief in her possession along with a promise that he would return Vaan safely. He managed to charm her a bit in that moment, and she developed something of a crush on the dashing sky pirate who had just promised to keep her best friend safe. He didn't succeed in making her stop worrying, but he had made her feel better.

From there, it was a matter of waiting and hoping for them to return, but unfortunately it was not so simple. A bounty hunter named Ba’Gamnan became aware of her potential connection with Balthier and decided to use her as a bargaining chip to collect the price on his head. He and his companions dragged her away to the mines in Bhujerba, and only set her free once they were certain Balthier was on his way. The time she spent in the custody of the bounty hunters was nothing short of terrifying, but she got through it. She kept telling herself she had to be okay so she could see Vaan again, and so she could give Balthier his handkerchief back.

By coincidence, her freedom did not lead her back to her companions, but put her temporarily in the care of Larsa Ferrinas Solidor, a prince of Archadia. She still had no love for the Archadian empire, and responded with fear when Larsa revealed that the consul in charge of Dalmasca, Vayne, was his brother. But Larsa proved himself to be kind and honest, even if the empire in general remained something she was unable to trust. She found that she didn't hate him despite his associations, and she even enjoyed his company.

Eventually she was reunited with Vaan, who was still traveling with Balthier (whose handkerchief she did return) and Fran. The group had also expanded to include the former princess Ashe of Dalmasca and the disgraced knight, Basch. Ashe requested that Balthier take her in search of a treasure that would prove her legitimacy as a princess, Vaan chose to go along for the adventure, and Penelo joined in because she wasn’t about to let Vaan out of her sight, not again.

That set off a series of events that got her and the rest of the group more caught up in world politics than she ever would have imagined. After all, she never could have expected to even meet a Dalmascan princess and an Archadian prince, much less get to know them personally. She also saw much more of the world on this journey than she had ever seen before; prior to this, she had rarely been out of Rabanastre, and never very far. But rather than let herself be simply overwhelmed, she adapted to circumstances as they changed around her, and easily grew close to all her traveling companions. She came to think of them all as something like family.

After a while, a choice landed on Ashe--to either use Nethicite (a stone containing tremendous power, which the Archadian empire has already used for destruction) to take revenge on the empire, or to destroy that power once and for all. Penelo worried that she would choose the former; as much as Penelo was opposed to the empire, and as well as she knew what it felt like to have lost loved ones in that war, she would not wish for further destruction. Thankfully, Ashe chose not to use the power to exact revenge, and instead allowed the stone to be destroyed.

In the end, the group confronted Vayne directly, and emerged ultimately victorious. Balthier and Fran became separated from the group, leaving their airship in Vaan’s care until they would be able to get back to it. Vaan was able to realize his dream of becoming a sky pirate, and Penelo stayed with him. After spending such a long time in the company of sky pirates, and after getting used to more excitement than she ever would have asked for, she decided that being a sky pirate didn’t sound like too unappealing a prospect. Besides, Vaan would need someone to keep him out of trouble.

She never imagined that after all that, her planet would end up being destroyed. But she’s still alive, and that's all she can really ask for, isn't it? All she can do is hope that all of her friends are still out there somewhere and that they're all okay.

Why should that character be in this game: N/A

Why do you want to continue their history here: I think if her world got destroyed, she would rather be on board here, especially since it seems likely that if any of the people she's close to are still alive, they might show up here, too. As for how she’d fit in, the ship’s crew would probably be happy to have her around. She’s a good worker, and really wouldn’t mind doing those peeling potatoes kinds of jobs.

Have you read up on how the game works?: That would be FlamingFerret. As for money, they can do missions, get a permanent job, or open a business. Or they can always steal it, but that's not very nice.

Also, I am now actually thinking about that playing a rock as a character idea, what did you do. (Do I get a free internet just for seriously contemplating it?)

1st person sample:
Oh look a timewarp... (From her time here before, not that she'll remember it. Hope this is okay.)

3rd person sample:
Different RP, also me (Nature of that RP is adult only, but that log is perfectly tame.)
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