Make sure you have it on Easy. The "tactics" required to win at normal are absurd and barely acknowledged, and the game isn't much easier on the lower setting. It stays pretty challenging, without being retarded hard like normal is. ...Not true, sometimes it is still stupid hard, but not impossible.
As for the characters being stupid, make sure you fuck with their tactics. There's a drop down menu that tells them how to behave, as well as setting up what they do and when. Once I got all that figured out, it was much easier to get through the game and my characters were less retarded.
It's true that the healing items are extremely limited. I barely had any throughout most of the game, but... You get a healer (unless, y'know, you are mean to them) a little later in the game. The healer you have to set up manually, otherwise she just blows through her mana like a whore in a crackhouse. Once I got mine set up to only heal at specific times, I pretty much never died and rarely had to use the potions.
ps. for the most part, the healer was the only person I really had to make my own tactics. Most of them have a specific "default" tactic that works really well. (Defender for Alistair, damager for Morrigan, etc.) You might want to tell the casters to use a mana potion at <10% mana or so, but other than that... nothin'.
Morrigan sucks no matter how you swing it. It's pretty obvious Bioware only included her to lasso in pubescent boys who wanted some tits defying gravity in the face of braless scarf-shirt misanthropic gawthy bogwitch nonsense.
Go to Circle tower ASAP and get Wynne. It'll save you a lot of time, trouble and crowns you'd be spending on healing items.
Nate doesn't even bother with AI tactics. He pauses every so often to manually direct the party members' actions. NPC AI in most games like this generally is lacking. I know it was in Dungeon Siege, which is pretty close to DA:O in terms of gameplay.
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As for the characters being stupid, make sure you fuck with their tactics. There's a drop down menu that tells them how to behave, as well as setting up what they do and when. Once I got all that figured out, it was much easier to get through the game and my characters were less retarded.
It's true that the healing items are extremely limited. I barely had any throughout most of the game, but... You get a healer (unless, y'know, you are mean to them) a little later in the game. The healer you have to set up manually, otherwise she just blows through her mana like a whore in a crackhouse. Once I got mine set up to only heal at specific times, I pretty much never died and rarely had to use the potions.
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I leave Alistair at Defender and Morrigan at Damager and I did have them set to use that mana potion buuuuut she never seems to.
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Go to Circle tower ASAP and get Wynne. It'll save you a lot of time, trouble and crowns you'd be spending on healing items.
Nate doesn't even bother with AI tactics. He pauses every so often to manually direct the party members' actions. NPC AI in most games like this generally is lacking. I know it was in Dungeon Siege, which is pretty close to DA:O in terms of gameplay.
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