-016- :: redux

Jul 04, 2009 00:44

...The change in the marketplace is quite unique. I've never seen so many performers in the street there before. I'm willing to guess that it's another game of the tree's. It makes for a pleasant scenic change, though. As with everything in the tree, quite bizarre, but interesting. The only difficulty I've had is discerning how things have changed ( Read more... )

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Comments 30

fewterer July 4 2009, 06:48:59 UTC
We don't need to go anymore.

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subject_e0057 July 4 2009, 06:59:37 UTC
...Ah. I'm.. very sorry.

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fewterer July 4 2009, 07:10:08 UTC
Don't say sorry.

Why did you say sorry anyway?

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subject_e0057 July 4 2009, 07:11:48 UTC
...For Praise's words and the fact that I wasn't able to assist, despite your requests.

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blue_shields July 4 2009, 15:39:36 UTC
I haven't seen Bastet, no. She didn't show up for her shift, and- [scribbles]

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Strikes struck through quickly. subject_e0057 July 4 2009, 22:32:54 UTC
...I'm sure she's fine. There's nothing here that could kill her without leaving evidence behind, or without someone knowing. She'll make herself known when she wants to.

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blue_shields July 5 2009, 03:54:36 UTC
Of course. Maybe she's testing us, to make sure we can still function in the event of her absence.

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subject_e0057 July 5 2009, 03:57:56 UTC
It's entirely a possibility. She could also be wrapped up in her own work- and then there is the possibility of the wilderness and the elevator.

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snapsnap_boom July 4 2009, 22:14:03 UTC
I think that would be a good idea regardless, we can see if the changes have any pattern to them.

[ooc: He won't comment about Bastet because he doesn't want to start a panic. ]

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subject_e0057 July 4 2009, 22:34:56 UTC
If nothing else, it would assist further exploration- if it's even more of a maze than typically, having a map as to were dead ends are and what parts have yet to be explored would be helpful.

I'll see if I can get teams to at least take note of their paths and see if they match up- if it remains consistent, everyone's lives and jobs will be that much easier.

(ooc; Probably a good idea! Raise is just. Trying to delude himself into not worrying.)

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snapsnap_boom July 4 2009, 22:55:28 UTC
And if it has a pattern, we can guess how those patterns shape the maze each time.

I'll do the same with the teams I run into. Either way we'll have something to work with. When we have three to four maps I want to compare the three of them.

[ooc: Snap will probably distract him with work and discreetly send a small team out to look for Bastet.

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subject_e0057 July 5 2009, 03:59:20 UTC
Exactly. I'll get started on that.

I'll run by you when I've gathered more information.

(ooc; Oh Snap, y u so gud 2 me)

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