Application
Mun
Name: Akai
Livejournal Username:
fontechE-mail: akaikitsunedono@gmail.com
AIM/MSN: guynophobic
Character
Name: Judith
Fandom: Tales of Vesperia
Gender: Female
Age: 19
Time Period: Post-Zaude
Wing Color: Silver
History:
http://aselia.wikia.com/wiki/Judith And addendum about her species: Krityans are secluded, elven-like humanoids who live mostly apart from the rest of Terca Lumireis, in a symbiotic relationship with the Entelexeia, creatures of incredible size and power who essentially are the caretakers of the world and the balance of all the aer (aka basic cells, Vesperia-style). Krityans are described in two different ways: "stewards of wisdom, founders of the mighty Geraios, and ancient sages", and "optimistic and straightforward", according to Judith. (Rita outright calls them rude for getting all in-your face, but really they're just curious about things they don't know or see often.) The Kritya have the ability to communicate with the Entelexeia; to quote: "Every Entelexeia has a special region in its brain that can be used for communication with a special power Krityans possess." This means it's possible that Judith is very in-tune with certain spirits or species of other worlds, as well, if they can reach the same wavelength. Might be an interesting thing to explore someday.
Additionally, Krityans possess something called nageeg, which is a hidden, ancient power to reveal the stories hidden in objects. The game doesn't provide much info on this besides the fact that it revealed a hidden mural on a wall in a Krityan city, but because it's an innate ability of her species, I felt it was worth mentioning. if only so I don't forget
Personality:
Judith is an extremely blunt and straightforward character, not one to hold back or beat around the bush, which has a lot to do with her species. In-game she describes her people (and thus herself) as "easygoing, unafraid. We are dreamers and optimists, for better or worse." This shows a lot in her calm, unruffled mentality, which remains strong in most situations. She often understands what's going on easily, and she can see the motives behind the actions of a lot of people. When she has an opinion of something, she'll share it, and she's never one to pull punches, either in battle or in conversation. If someone's done something wrong, she's the first to speak up and call them on it - whether they want to hear it or not. She reminds Estelle numerous times that she's selfishly guiding the guild around to follow her own whims, which is true, even if the party thinks it's a little harsh. When someone mentions it to Judith, she just shrugs it off, because that's just her nature. She doesn't have infinite patience, for sure; she can get angry or annoyed just about as easily as anyone else, but unlike most, it's extremely quick to fade again. Long-term anger just isn't her thing.
The fun part about Judith is figuring out whether or not she'll be honest with a person. She herself admits she's not great at lying, so unless the person she's talking to is kind of dense or naive (such as Estelle and Karol as opposed to Yuri and Rita) chances are people will see right through her, but she is skilled at watching her words - eg. only saying what she wants revealed; whether about herself or situations, she calls the shots on what those around her know. Unless of course they ask her, in which case the "bad at lying" thing comes into play. In short, Judith deals with people on a case-by-case basis, so every meeting is different.
On Mount Temza she echoes the guild law about punishing the unjust, and then says, "I don't know if that's a good thing or not". Judith has a very complicated sense of justice and punishment, and it's really difficult for her to say what's right or wrong. She's agreeable about killing Estelle if it's necessary (her discussion with Phaeroh when they all visit his crag) but she also insists on waiting until the last possible moment in order to look for an alternative. She knows her duties, but she also treasures her friends.
The previous timeline-Judy was a good deal more cryptic, more logically-driven, and less open. HOWEVER. The shifted timeline has changed her a great deal; multiple characters during the game between her previous point and the one she's being updated to have noted that she's changed, or is different, and she seems pleased by the idea. Thanks to meeting with the group and learning so much more about the world, the blastia, and herself, her mentality has developed into much more of a positive light, and it shows with how happy she is. She smiles more, and acts more comfortably with the rest of the group; she still speaks her mind, but isn't afraid to be gentle or kind about it, showing a sort of care and compassion one would show to real friends rather than just allies. Overall she's warmed up to everyone a lot more, and she's much happier for it.
Because of her newfound open nature, she's not used to it, so she's a little insecure about it, and sensitive to remarks that could be taken as potshots at her old behaviour. She's still quick to mask that hurt with whatever emotion seems the most convenient, but the fact that it shows at all means she's much more affected by the words of her comrades now.
Strengths:
Physical: Judith is a melee fighter and a master of polearms, meaning she can work with spears, staves, and pretty much anything on a stick. She's well-trained and quick on her feet, and pretty acrobatic and flexible, particularly skilled at fighting aerial enemies thanks to her range and her jumping ability. In battle she utilizes a number of artes that involve kicking, jumping, or just outright attacking with her lance, though she has a couple that use elemental (primarily wind) power to boost her attack. Her Burst Arte is Ashen Moonlight, which seals her foe in a ball of explosive light. Unrelated to fighting- she has a fantastic body, which she never fails to use to her advantage if the situation demands (eg. seducing a guard to leave his post in order to infiltrate an area); in fact, she takes great delight in utilizing it to the best of her ability. In the game, typically Krityans wear clothes that show off their bodies (and all of them have fantastic bodies 8|) so Judith is pretty much like that. It's not that she's looking to give off the wrong impression, but when you look amazing, why hide it? She's great at cooking (the party can attest to that one, they've praised her enough times in skits) and has really good hearing, what with her ears being huge. Also, the nageeg ability, mentioned up in the Krityan spiel for her history. That might be a mental strength too, idk.
Mental: Judith is very intelligent, never one to lose her way in an intellectual chat. She's pretty knowledgeable about the world and keeps her ears open for new info all the time. While she's not good at lying, she does know how to conceal information when she feels it's necessary, a useful skill when she's forced into a corner. She's also good at cards; though in-game her skill ultimately depends on the player's luck, on Nam Cobanda Isle she has the opportunity to beat a professional gambler. Judith talks him into taking her on in a game of cards, and whatever the outcome, the gambler leaves stating, "I was able to play against you. That's the most important thing." If you win, he also says, "So the legends are true..." Seeing as the costume title is Legendary Gambler, it's easy to tell what the game is implying :| Seems that Judy has quite the gambling reputation.
Emotional: She's usually pretty chill and keeps a level head, so she doesn't really have any emotional outbursts. She has developed quite a bit from her usual calm and collected self, so now and then she'll let herself go and show how she feels, but for the most part she keeps a good poker face and just chills her way through any situation, at the same time keeping the rest of the group focused as much as possible.
Weaknesses:
Physical: Physically, it's hard to find weaknesses for Judith. Her fighting ability is exceptional, though admittedly her defense isn't great since she has has no way of shielding herself from attacks unless her staff can hold back enemy blows. Because she uses polearms and fights in close-combat, her range of attack is so-so and she's not too good at fighting magic-users and anyone/anything that has a high physical defense. Her speed isn't quite on par with Yuri's, either.
...Also her tits are very distracting to her teammates.
Mental: Yuri's said a few times that Judith is bad at lying, and she herself admits it; she can put on a good poker face for most situations, but when it comes to the serious stuff, there's no easy way for her to hide it. She's not completely infallible, either; if someone's particularly perceptive (like Yuri often is) she can be a pretty easy read. Also because of her blunt, up-front nature, she can sometimes be perceived as rude or insensitive, because she speaks her mind so easily. She can be quick to resort to violence, too- when the group is in a hurry to deal with something, she's the first to go "JUDY SMASH" or suggest that beating things senseless rather than thinking things through is totally the best way to go.
Depending on the situation, she may put duty above friendship, thus can and will betray her comrades if she feels it's necessary. It's not easy for her, however, and she'd first look for a way to avoid hurting anyone if it's at all possible.
Emotional: She keeps herself so emotionally neutral it's hard to tell what she's thinking, and this can be both good and bad, as it means she's not as trustworthy as other people might like. This ties into both mental and emotional, but... she's kind of vain about her looks, though she's not outwardly obvious about it. All her costumes have to do with beauty and style, and that just screams vanity to me. Also, because she once had to resign herself to possibly killing Estelle someday, despite her believing that the other girl was innocent of any crime that might deserve it, bringing up the subject can occasionally get a pretty strong reaction out of her if she's caught off guard. It's one of the few subjects she's really ashamed of, so it upsets her to be reminded of it.
Relationships
CANON
Yuri Lowell
What is there to say about Yuri? What started out as somewhat estranged became an alliance, which became a friendship, and she's always been a little guilty for breaking things off at Nordopolica. But Yuri surprised her, and brought her to something she hadn't expected (and was thus draw to): friends. She hadn't really known how to be friends with anyone except Ba'ul until she met them. Things have changed since her canon update, and she's still adjusting, but really, for the most part she's happy to have returned to her makeshift 'family'.
fffff I got lazy. THEY'RE DATING AND HAVE A KID, AWESOME.
This is a W.I.P. :| Also see
this thing here. Estellise Sidos Heurassein (Estelle): Ahhh, the little sister. She's so cute and clueless sometimes- despite all her book-reading, she needs more real life experiences to help her grow. Judith of the previous timeline was sort of stuck between a rock and a hard place back home, since she'd promised to kill Estelle if it was deemed necessary, so she didn't want to get too close. She appreciates all Estelle's done in regards to Jonah, though she thinks her disapproval of the whole sex-before-marriage thing kind of amusing.
Raven: -idk yet-
Rita Mordio: -idk yet-
Flynn Scifo: Judith's feelings for Flynn can probably be summed up by "amusement", really. He's kind of a serious-business derp to her, and while she can respect how he takes his duty so seriously, she honestly doesn't know him well enough for him to be anything more than "Yuri's friend". They haven't threaded enough for her opinion of him to go beyond that.
Karol Capel: Judy thinks Karol is a sweetheart. They haven't had too many chances to talk, really (my bad) so hopefully that'll improve once she's updated (I'll be saying that to everyone I bet). Otherwise... well, he's the boss, even if she knows he still needs direction from Yuri most of the time. She feels kinda bad about deceiving them all, and Karol is included with that, but she'll be over that soon enough.
Alexei Dinoia: -idk yet-
LUCETI
Stella Telmes-Coolidge: Stella is very important to Judy, sort of a mentor to motherhood. She's kind of on this pedestal of "how to do it right" and Judy aspires to be like her, though she knows she'll always fall short- not because she can't, but because she knows she doesn't want to. Being a completely devoted mother like Stella means giving up her dreams, her travels with Ba'ul, her mission to destroy the blastia. Because it's something so crucial not only to herself and reconciling her past, but also for the sake of the world itself, she can't just go "oh well, better give it all up because of the kid". That's what babysitters are for, which is why she left Jonah with Stella and Svala to go fight the invaders.
Raine Sage: -idk yet-
Myuria Tionysus: -idk yet-
Emil Castagnier/Ratatosk: Judith finds Ratatosk a hell of a lot more interesting than Emil, unlike most people. A lot of her opinions will have changed, but... Emil is cute and all, but... sort of dumb? fff. And Judith values intelligence and worldly knowledge, so someone that age really ought to know more about life in general, in her opinion. It's not that she dislikes Emil or anything, she just finds his other self more interesting to talk to, because she enjoys the challenge that talking to him represents. Emil is way too easy to verbally dominate; with Ratatosk, it could really go either way.
Sora: Judith thinks Sora is a sweet kid. Helping the people left behind on the battlefield? Seriously, that's the sort of kindness she wouldn't expect from most people, and it made Sora very memorable. It takes a lot for Judy to trust people, but Sora's taken good first steps.
coming soon