These are mostly just theories, so we can use the common RE healing items in a narrative way in the RP. Feel free to counter any of the points, tell me what you'd like to see used, any discrepancies, etc.
George also knows how to make the anti-virus pills with his chemical mixing set. Off the top of my head, one green/red/blue "superherb" makes three anti-virus pills, which stop the progress of the T-Virus for a few minutes. I'd imagine in the narrative, the pills work faster or better when you're relaxed or not in a "hot zone" like one of the in-game environments.
The "f. aid spray" is the handy First Aid Spray from other RE games, just in case anyone's wondering what "f" stands for.
Other pills: Antidotes make use of certain qualities about the green herbs to induce a powerful antitoxic effect.
Recovery medicine is a painkiller/anti-inflammatory agent, made from the blue herbs and maybe some secondary stuff, like aspirin.
Comments 1
The "f. aid spray" is the handy First Aid Spray from other RE games, just in case anyone's wondering what "f" stands for.
Other pills:
Antidotes make use of certain qualities about the green herbs to induce a powerful antitoxic effect.
Recovery medicine is a painkiller/anti-inflammatory agent, made from the blue herbs and maybe some secondary stuff, like aspirin.
Reply
Leave a comment