The Top Ten Most Important Moments In Roleplaying (in chronological order)

Jan 07, 2014 17:18

1. Jerome K. Jerome visits H.G. Wells (by 1913)Unusual start, you might think. But after dinner, Jerome started firing a toy cannon at some toy soldiers and Wells started firing back. They thought that adding some rules would be a good idea and took influence from a form of wargame played for the previous decade by Prussian military (called ( Read more... )

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kitling January 7 2014, 21:55:46 UTC
Good list

I think World of Warcrack has to be in there. Especially looking at the way D&D was rewritten to attract the Warcrack players.

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thag January 8 2014, 04:59:47 UTC
I figured that comes under point 9.

Video gaming is really important, but finding one iconic moment was hard.

I'd be tempted to drop 4, 6 and 7. Others I'd consider are Ron Edwards starting The Forge, and the impact of Kickstarter, both of which have been important for the indie scene.

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anonymous January 9 2014, 06:28:20 UTC
Quite a bit of research, actually. It was fascinating and I'd love to talk to some of the key players.

I don't think that pen and paper games are declining, but they have become more narrowly focused. Big games (such as D&D and Vampire) have suffered dramatically, but really small companies have thrived. The indie scene, the OSR and larping have all benefited from the poor performance of the major titles.

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thag January 9 2014, 06:29:07 UTC
Above comment is mine

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