A new PSA . . . and some babble!

Sep 24, 2007 04:07

First and foremost, there is a new PSA!

You should watch it:

image Click to view



Pretty funny, eh?

I thought so, too.



So, anyway, just a few minutes ago I read a fantastic LJ entry by a fellow named Rodney Thompson on his page at gamescribe - this is a guy who truly lives the dream; who gets paid real money to write game stuff and dream up, in his case, ways to bring Ewoks and Super-Star Destroyers together coherently.

A fair number of his entries are just about the random minutia of his day, like 99.9% of ALL entries on the internet are, but they fascinate me to the core of my being because they start with things like: "Bill Slavicsek just walked by my desk and handed me my complete set of [Star Wars] Force Unleashed miniatures".

If that isn't attention grabbing, you are either dead or not a nerd. Either way, you have no damn buisness reading this LJ. Anyway:

Rodney's entry that really struck me - enough that I would comment on it - was on the topic of the last game of a ten-year campaign, one in which he played for the last seven months. A game run by Chris Perkins, a former editor at Dragon magazine. A game with a player roster that includes Chris Thomasson and Matt Sernett and Rodney himself. With adventures spanning TEN DAMN YEARS. That's . . . that's pretty damn cool.

He goes on at length about the final session: the epic granduer, the rich history, the horror and the heroism and the roleplay and the rules, more exciting than any sports report could EVER be. And there's even a link at the beginning of Rodney's entry to Chris Perkins' own reflections on the campaign - wonderful, hilarious, amazing stuff that makes you wish you had played.

Which got me thinking about my own gaming experiences, and the wonderful All-Stars of Roleplaying that I've gotten to sit down at the table with, and how excited I am for the future of gaming - knowing that I still love the game, deep down, after all of these years and all of these changes (in the hobby, in my life, and in the way the game is played), and knowing that I'm not alone in my love.

There is something wonderful about knowing that the guys I look up to as masters of the game - as the creative minds behind the entire theoretical construct that IS the game of D&D, the people who weave worlds and codify rules - have fun in exactly the same way that I do: playing D&D with their friends.

Bring on 4th ed. It'll still be D&D, with hit-points and Armor Class and a bad-guy named Orcus . . . and it will be fresh and new and slick and kick-ass, because the people who are making the game are giant fanboys, just like me and my favorite people in the world.

I, myself, am going to give 3.5 a proper send-off: a "Drow of Faerun" campaign that kicked-off tonight.

Full of all the stuff that I love about D&D's mythology, and all the stuff that 3.5 has gotten right.

And now . . . I deserve a smoke.

- Boom
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