2. There is party banter about the chest hair. It's amazing.
4. I felt they took a step towards Mass Effect 2 for the companion customization. I used to be able to put all of my companions in bright pink armour and have fully customized weapons in the first Mass Effect, but they stripped all of it out for the second one. A little dissapointing but I liked it since it meant I didn't have to fuss with everyone's weapons before every battle like an over anxious mum. That said, it's a different setting for DA and the RPG customization element was more fitting to the genre. I kind of miss putting people in different hats. =C
They seem to really like Mass Effect 2, what with the dialogue wheel and the armour. I didn't know about the armour cos I'm no good at FPS.
I liked fussing like an anxious mum, but I know that's a minority taste. But they could have struck a balance between unchangeable armour and changeable hats.
No chest hair banter for me yet, but Bethany and Merrill have been flirting. I'm a little worried for the city.
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4. I felt they took a step towards Mass Effect 2 for the companion customization. I used to be able to put all of my companions in bright pink armour and have fully customized weapons in the first Mass Effect, but they stripped all of it out for the second one. A little dissapointing but I liked it since it meant I didn't have to fuss with everyone's weapons before every battle like an over anxious mum. That said, it's a different setting for DA and the RPG customization element was more fitting to the genre. I kind of miss putting people in different hats. =C
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I liked fussing like an anxious mum, but I know that's a minority taste. But they could have struck a balance between unchangeable armour and changeable hats.
No chest hair banter for me yet, but Bethany and Merrill have been flirting. I'm a little worried for the city.
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