Hah! Maybe that guy was right, these things kinda are fun to kill. I think that's just cause they're so creepy, though. Like I'm actually doing this weird little world we're in a favor, not just killing things to try and avoid becoming one. [Not like at home where you had to accept the fact that the zombies weren't undead demons of the night, but
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Or have more of our stalwart companions fallen so far than I realized, and you've been forced to watch each gristly demise?
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Not outside of gaming abstractions, at least.
I'm being forced to reevaluate that, of course, but it's still strange to think of them as being 'real.'
If you don't mind humoring my curiosity, how are they different?
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Are you saying you're some sort of expert at this?
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Eurgh, what a lovely world. Are they always so determined to sell things, or is that a particular defect of this place?
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Of course, nothing about this place seems to follow the rule of "supposed to."
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I'd hate to see what these things could do if they were fast.
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