Characters: Nena Trinity and Tear Grants
Content: With the poltergeist finally taken care of, Nena knows she'd best leave before the Silvana starts to move again. To do so, she decides she'd best use her Silvana-lent plane. Without anyone's permission. I can't imagine an officer being happy about that.
Setting: The hanger of the Silvana
Time: After the ghost has been laid to rest
Warnings: Violence.
Notes: This is basically the prologue to a later thread in which Nena actually arrives at her destination. That destination... is the ruins of a military base Nena helped destroy. But that is for later. Oh, and Name clearly knows very little about planes T_T
The attacks of inanimate objects had finally ceased and the Captain had given the all-clear. The poltergeist, otherwise known as the late Jean Morris, was finally, "gone". How much of him had actually been there in the first place was debatable, but whatever the answer was, it wasn't there anymore. It was just as well - Nena had started to become impatient, to the point of wondering if she should leave before it was all over. But in a rare act of consideration, she had continued to wait, should they be in need of her assistance. They hadn't, which left her almost irritated. But at least a lack of pain meant that her next move would be easy to take.
Subtlety had never been an exceptionally strong point of hers. Yet another one of the million and five things no one had bothered to teach her. So it was a very good thing that most of the crew was either outside the ship or down in the engine room. This way she didn't even have to try to be inconspicuous, instead striding purposefully across the deck of the hangar to where her plane docked. The Captain had written that all of the debris and repairs should be taken care of before sunrise tomorrow, which didn't leave her with a lot of time. If she was really going to do this... to look her past in the eye rather than continue to run... she had to do it now.