Almost two weeks huh? Damn.
Tosid Idenarzes likes tentacle demons for their corrupt intentions.
First thing's first. Two dwarves have earned promotions.
Promoted to having names, I mean.
It's business as usual, and we ask if the caravan wants to go look at our zoo. We have something really cool in it!
...they say no. :c
Frankly, I'd prefer migrants to babies.
The cry of one of our Yaks is heard, it spotted a goblin snatcher skulking around. Wasn't one of our children enough!? It has to kill our Yak as well! We injure her, but she gets away. Grr.
OH MY! The homelands have been so impressed with us, they've decided to offer to upgrade us from a colony to an official part of the realm! We accept their offer (because it would be more entertaining that way). Now, we have to recommend someone to become baron. I am NOT making it Gold, because his finicky demands will more likely than not lead to huge trouble. However, I don't know which of the other dwarves might make trouble, so I'm just going to guess and hope I don't make a bad choice. I pick Gruuman just because.
Angry because no one made items from non existent Adamantine, Gold declares that somebody must be punished for this and decides to sentence Ichigo to 101 days in prison. Gold, that is no way to treat Ichigo, one of the dwarves who made one of our legendary artifacts. (Even if it was a basic, useless wooden figurine) Muraki finds him and leads him to our jail cell.
Here, we have Ichigo in the (too) spacious jail cell. He's standing on it, but there is a chain in the middle of the room. There is a bed for him to sleep in and a chari and table for him to eat meals. The walls are engraved so he doesn't get bored while stuck in jail, (or, they would, if I didn't make the cell so big. I make this mistake EVERY TIME I play I swear. The DF wiki says that chains are longer than they actually are. I can fix this by rearranging the furinture, but I don't really care that much.) and I will arrange for his very own private stash of food and drink to be delivered to the cell.
Being in jail isn't that bad, really. The most annoying thing is trying to prevent other people from eating and drinking the food. I generally accomplish this by locking the door.
What's this caravan guard doing here? The dwarven caravan left a long time ago and she should have gone with them. The guard stands there for a while, and later when I go check on her, she's gone.
Baron Gruuman prohibits the ban of platnium objects (can do) while Gold decides to try the whole "make me Adamantine items" thing again. (Can't do. He'll probably sentence Ichigo AGAIN once he gets out of jail.) Hiyori gives birth to a girl.
Hey Gruuman, how are you handling nobility lately?
Gruuman, you are seventy-eight. You are not dying anytime soon unless something walks up to you and murders you. Fine, I'll build you a goddamn tomb.
Beefed up fort defenses start to pay off, as we catch one of those sneaky goblins in a cage. I think he'll look lovely in our zoo. I consider wanting to sell him, but he's only worth 20 dorfbux, and I think most of that is for the value of the cage itself.
Ha ha we caught another one!
And another! Note that these two captures happened within thirty seconds of each other. The goblins were probably trying a team effort that failed when they both got caught in cages. ...the goblins will probably be really pissed about this. There might be ambushes and possibly sieges in our future.
Something that's really, REALLY annoying me is that I'm constantly getting a notification that Hexadecimal is trying to store something she owns, but can't because it's inaccessible. Problem is, I have no idea where this mystery item is.
Watanuki hangs out with Ichigo in jail. No, actually, Watanuki went to go steal some food since I unlocked the door hoping that whatever Hex wanted was in there, (I guess it worked because the notif stopped bothering me) but I'm just going to pretend. I had locked Watanuki in as well since I needed to stop more dwarves from leeching Ichigo's food. Mamma Gkika is also there having a drink, but she isn't visible at the second due to her icon flashing. Both are let out once dwarves stop approaching the jail cell. I also notice that Deanna is out of the hospital. Her hand is fractured, and she's back to work being a fort defender. I am not sure I approve of this.
I plan on doing sometihng with the many goblins and badgers I've caught, don't worry. A couple of dwarves that have no name give birth to a boy. Gold's impossible demand for adamantine items ends, and he decides to take it out on one of the nameless dwarves. Which is weird because he's a trapper and doesn't make things but oh well.
It's so sad not having any more names. :c
This goblin got frighteningly close, but cage traps save the day again! The guard bunny, yes, guard bunny, I had outside the door had been killed earlier by a badger or it would have seen it. Now don't get any ideas: its only purpose is to spot hidden invaders, not fight. Why bunnies? Well...rabbits are only good as pets. You can't even butcher them for food. All you'll get is a skull that you can make into a totem, I guess. I have a lot of them for reasons you can probably guess
In case you're wondering why goblins want our kids so much, the answer is they take them back to their fortresses to raise as their own. Sometimes an attacking goblin force may contain members of other races, including humans and yes, dwarves as squad leaders.
So I guess living at a goblin fortress isn't too bad if you can rise up in the ranks there. What makes goblins so hated in the ingame world is actually how they view ethics and morals. And also their enjoyment of torture and eating sapient creatures.
Gold decides that if he can't have adamantine items made, he'll forbid us from exporting any. Which is cool because...you know...no adamantine.
Elves, you better have brought me awesome animals. Like elephants.
...they didn't. But they brought donkeys, elks, a cougar and a giant moose and a buzzard and that's okay.
Woah, haven't had one of these in a while. While the dwarf grathers materials, Angelina gives birth to a boy.
...wool rope. Not only is that uncool, I have all the ropes I need and can easily get more. Seriously, what am I going to do with a fancy smancy rope?
"The Owl of Craziness" huh? How can that thing be worth 59,200? (Which makes it the most expensive artifact made yet) With all those details, can you even use it as a rope?
...and of course, it has goddamn spikes. Does anyone else see a problem with a rope that has spikes on it? No? Just me? Okay.
To celebrate, Utena gives birth to a girl.
Oh dear! While working, Ariane was attacked by a badger, who grabbed a hold of her baby and tore him to bloody, bloody shreds. For this deed, the dwarves give the badger the name Ulzesttinan, which means "Wrungsneer." The military rushes over to avenge the fallen child. Unfortunately, Ulzesttian is too far away and escapes judgment.
Though if there's one thing funny about this, it's that the baby fought back and punched the badger and bruised him.
Yeah, definitely want to reduce fort size next time. And hilariously, Ariane gives birth to another boy, presumably to replace the one she just lost.
You keep on truckin', Ariane.