FAQ

Dec 27, 2007 18:48

What happens in the game? What's it about?

It is, basically, Mafia, with a few tweaks. There are 10-15 players. 2 or 3 of the players are wolves* and they kill off one human every night. The wolves know who each other are, the humans do not. Among the humans there is...

- a guardian who may choose one player a night to protect from the wolves, and...
- a seer who may ask the game master for information about any other player (i.e. their role in the game, be it wolf, guardian, or human) in the game each night.

During the day, all players vote on who they believe to be a wolf. The lucky winner (or, well, loser) of the election is killed. If all the wolves in the game are killed, the humans win the game. If the number of wolves and humans are equal, the wolves win.

*12 players or less = 2 wolves. 13 players or more = 3 wolves.

So how does the host/game master choose who plays what?

The game master will e-mail you should you have a special role to play (wolf, guardian, seer). If you don't get anything, you're a regular human.

How will the wolves communicate with each other?

Via e-mail or IM. The game master will provide the necessary information, should it be needed.

How will the other special roles (guardian and seer) communicate with the game master?

E-mail or IM.

I play the Seer/Guardian. Can I reveal my role?

No. If you do, the game master will hurt you. :)

How long will an in-game "day" and "night" last?

All times may be adjusted to suit a particular group's time zones, but generally they are as follows:

Day/Voting/Discussion - 12 AM to 9 PM EST
Night/Contact/Untimely deaths - 9 PM to 12 AM EST

The guardian and seer have the night communicate with the game master. Communication between the wolves is ongoing, but they must contact the game master by the end of the night with their decision of prey.

I'm not sure if I have time to play. How long does a game usually last?

The average game has lasted for about the equivalent of 4 in-game "days". That's about 3 evenings. If you have enough time to spare to check posts, try to analyze a little, and vote once a night, you're fine. Of course, if you have a special role, you will need to be available during the 9 PM to 12 AM contact times and if you're a wolf, you'll need to be able to discuss/strategize with your partner(s).

How am I supposed to vote if I don't know who anyone is?

That's the point. ;) You over-analyze, over-read, and trust no one. "Random" voting should only occur in the first round of the game. Afterwards, you should be reading into comments, votes and death patterns for clues as to who may be a wolf.

The host of the game is writing a story to accompany the game; should I be looking for clues in his/her writing too?

NO. NO. NO. If the host of a game chooses to write a story for it, it's for the sake of entertainment. There is no incriminating information in the stories. You have to look for evidence based on comments, voting behaviour, etc.

Oh noes! I think I'm too stupid to play! What shall I do?

Nobody is too dumb to play! That said, while you should be analyzing and making judgments, luck is overwhelmingly important factor in the game too. ;D

So what do I do if I'm killed in the game?

Dead people tell no tales. So if you're dead, you're not supposed to discuss analysis or game insights anymore, although most people don't mind a (little) bit of spam from the Netherworld. If you happen to be the first victim (the wolves' first victim kicks off the game), it admittedly sucks major arse since your game essentially ends before it even starts. But to be slightly fairer to the poor first victim, he/she can vote in cases where there is a tie.

Can I see an example of how a game plays out?

See the Wolf Game Master List.

More questions? Feel free to comment.

!admin, !faq

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