It's humbling.

Oct 31, 2005 13:33

Though I may try, I can but approach the beauty of Konami's original chapel, never attain it.

Comparison image behind the cut )

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Comments 4

vertexnormal October 31 2005, 13:44:05 UTC
Any game built with a level editor that is capable of simulating real world lighting will be unaproachable with one that is not. You've done an excellent job given the engine you are using. :)

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tooserious October 31 2005, 16:32:24 UTC
Hey, thank you! Nice to see a new face around here. :)

Second Life's current engine is a bit primitive compared to what pro devs get to work with, yeah. Still, making this virtual almost-replica was very gratifying.

You work in games, huh? Coolness. What sort of stuff do you do, out of curiosity?

I used to work in the industry, but that was so long ago. Basically, I got out right about the time 3D was starting to become big. Now, instead of doing this sort of stuff for fun and profit, it's just for fun. ;)

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vertexnormal October 31 2005, 16:39:45 UTC
I'm currently working on the Sims 2 franchise. I'm a 3D modeler.

I used to just do 3D for fun, then somehow it turned into a career.

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tooserious October 31 2005, 19:13:12 UTC
Nice! I, like so many others, just dig the Sims 2 to no end. Fun stuff. :)

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