Dungeons and Dragons Online: Stormreach

Mar 01, 2006 14:36

When your game overview has gems such as a title of "Put away the 20-sided die because D&D Online is all the D&D you'll need for a long time to come", and bullet points such as "Every element is simply gorgeous", "Dungeons retain the mystique and depth of source material", and "Might not look good on low-end systems" (no shit, really?!), that's ( Read more... )

Leave a comment

Comments 1

conditor_maloru March 3 2006, 22:20:34 UTC
A friend of mine said it was very good, his chief complaint being that Warforged were tuned /way/ the fuck down from the books in terms of innate abilities, but still only got 1/2 healing from spells. He made a point of saying that the game is the first to reward ranged attackers for ... being smart, and getting to a place where whatever you're shooting at can't easily get you. (To contrast: Asheron's Call just gave an error message, WoW gives 'EVADE EVADE EVADE EVADE', and in CoH/CoV, mobs gain Super Jump to reach you ( ... )

Reply


Leave a comment

Up