I'd never done any, actually! When I did those cameos with you, that was actually the first time I'd ever done anything re: games. I built the character for Salle d'Armes at basically the same time I built the character for the game I'm doing with Stephan, although the game with Stephan started a little earlier than Salle d'Armes. The character I built with Stephan is a lot more like me (actual, real-life me), and I'm finding her a ton easier to play then Claude, who I'm still having a hard time figuring out how to make work, honestly. If I were doing it over again, I would have made a different kind of character who was easier to role play and fit better into the group, especially since I don't know all of y'all that well and don't know how you guys work exactly (the game I do with Stephan is 2/3rds people I knew well pre-game, which made it more natural to play with them). But it's still a lot of fun, and fun to do
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The character I built with Stephan is a lot more like me (actual, real-life me), and I'm finding her a ton easier to play then Claude, who I'm still having a hard time figuring out how to make work, honestly.That one kind of surprises me, because your playing of Claude has seemed perfectly natural. Yes, he's having some difficulty relating to the other characters-but the other characters are having difficulty relating to each other; at least Claude didn't try to punch anyone, or pull a knife on them! And his trying to be the voice of reason, and calm things down, seemed very much in character
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Of that list, the noir and the Caithness campaigns interest me most. Of course I had a Caithness campaign in my own last prospectus, but hardly anyone went for it. I've read Unknown Armies, and the setting just doesn't work for me.
I like the setting...I just can't quite wrap my head around how an extended campaign would work. And the prevalence of one-shots doesn't help me much--they all seem very short story...with endings that aren't conducive to people being alive afterwards. How to make an ongoing campaign?
I've been hearing about the impending noir and French resistance games for a while, and I must say I can't wait (and am fervently hoping I'll be invited to play in them).
And I don't know if even Capt. Ranjani can save the crew of the Dancing Madhavi from implosion! Excising Howard is the obvious choice to increase stability, but that's just a short-term solution.
San Francisco and Chicago are also very hard boiled.
The advantage of New York in the thirties is the presence of the 5 Families...that sort of mob action is priceless. The advantage of San Francisco...the fog...very atmospheric. The advantage of Chicago...Kelsey says there are good dive bars. The advantage of Los Angeles...the dream factory.
Each of those four major cities has hardboiled all over them...I'd probably do LA because of my familiarity with its geography...but the historical New York Times makes NYC based games really, really tempting--well, that and the mob and Harlem.
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If you have room at the table, I'd like to try to make it.
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And I don't know if even Capt. Ranjani can save the crew of the Dancing Madhavi from implosion! Excising Howard is the obvious choice to increase stability, but that's just a short-term solution.
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The advantage of New York in the thirties is the presence of the 5 Families...that sort of mob action is priceless.
The advantage of San Francisco...the fog...very atmospheric.
The advantage of Chicago...Kelsey says there are good dive bars.
The advantage of Los Angeles...the dream factory.
Each of those four major cities has hardboiled all over them...I'd probably do LA because of my familiarity with its geography...but the historical New York Times makes NYC based games really, really tempting--well, that and the mob and Harlem.
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And then, I bet you could do something interesting with the gambling towns--Atlantic City, Las Vegas.
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