You know I never prep becasue the best players will destroy the best laid plans..
Case in point: Twilight 2000: Initial escape scenario.. if you go north for 1/2 day before entering the river you destroy the entire timeline developed for the game..
Run with the flow and if you hit the foot hills remember the Myconids..
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Case in point: Twilight 2000: Initial escape scenario.. if you go north for 1/2 day before entering the river you destroy the entire timeline developed for the game..
Run with the flow and if you hit the foot hills remember the Myconids..
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