I think I burned through AC: Brotherhood about as fast as I've ever gone through a game. So yes, addictive and interesting. Packed to the gills with various missions, searches, events, and other crap to keep you occupied for a while - I maybe have done a quarter of the total unlockables in the game, and this time they even tied a portion of them
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Glad to hear that the gameplay is still good, though.
~soranokumo
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I want to pretend I'm someone wild and exciting.
Unrelated note. I am reading a romance novel that takes place in Russia. They are breaking all my language rules and the hero has had 'whiskey colored eyes' 3 times in 48 pages. (which breaks a THIRD rule, as the heroine didn't know what cognac is, and she's Russian, so why would whiskey be in her descriptive vocabulary?)
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...you should have alerted that this was spoilery, because i haven't found that unlockable memory of Ezio's yet and I WANT IT - though Lucy getting stabbed matches her namesake so that's actually not spoilery.
(I played six hours of the game last night and am having SO MUCH FUN running around upgrading things! Also loving the Lair obstacle courses GOING TO PLAY MOAR NAO BAI!)
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God, the Lair obstacle courses were the best part of that game. After they spent so much money and obviously so much time and love, for that game to end up with the issues it had is just unbelievable.
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I mean, unless the Templars came and scooped everyone back up immediately thereafter. Which is entirely possible, I suppose.
I don't even know, man. I spent the entire time in the temple going "This is a really bad idea. I have a terrible feeling about this." and then was entirely vindicated. I enjoyed /playing/ as Desmond, because I liked his little co-op platforming session at the start, but I can't decide if he got, like, horribly concussed when Abstergo first picked him up or what, because he has virtually no personality at all - he's not an everyman, he's just a vegetable with a nice tattoo. I will be kind of sad if Shaun and Rebecca turn out to be figments of the Animus' imagination, though, because they are the only bright spots in the non-Animus world.
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