I love Majora's Mask. I've been playing it for the first time over the last month or so since I discovered it was available on the Wii... but tonight... I'm just left a seething ball of hate because of a simple game design flaw in the game that is too colossal to ignore
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Strangely, years later, I beat it on the first try. I guess I was expecting the difficulty.
And while I enjoyed the game, I never did warm to the time gimmick. It was interesting in theory, but could've been much better with scalable time progression. Fast-forwarding in two hour or half day chunks just wasn't granular enough.
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