(no subject)

Sep 01, 2011 05:05

Canon Source: Good Omens.
Canon Format: Book.
Character's Name: Adam Young (The Adversary, Destroyer of Kings, Angel of the Bottomless Pit, Great Beast that is called Dragon, Prince of this world, Father of Lies, Spawn of Satan, and Lord of Darkness)
Character's Age: Eleven.. and ageless. :|
Conditional: Well, Adam's the Antichrist, so even if he's technically eleven, and even though he consciously chooses to be human, he's perfectly capable of using his abilities to look out for himself. Also, he'll no doubt meet up with and live with his 'family' while he's in Siren's Port.

What form will your character's NV take?
It'll look basically like an iPhone. It's not something he's familiar with, but well.. he picks things up very, very quickly, after all.

Abilities
Character's Canon Abilities: Being the Antichrist, Adam's powers are pretty much unlimited. If he can imagine it, he can make it happen. On the other hand, now that he's aware of them, he doesn't use them often at all-- he thinks it's cheating. With that said, Adam has no true limitations: if he wants it to happen, it'll happen. If he wants to know it, he'll know it. The only one really on par with him is God, of course, and that's because He's God. Adam does have his own self-imposed limits, as mentioned, and he tries not to mess with anything that'll really screw with existence as he knows it (Death). He likes things as they are, after all, and he and God seem to have an understanding.
Conditional: N/A.
Weapons: N/A.

History/Personality/Plans/etc.
Character History: One wiki, and two.
Point in Canon: After the end of the Apocalypse-That-Wasn't.
Conditional: N/A.

Character Personality: At eleven, Adam may not entirely be the man he'll one day be, but he's well on his way. As far as personality goes, he's very well-developed for his age, both like most any other eleven-year-old boy on the planet and at the same time, much, much older than his years. The world is amazing to him, full of all sorts of interesting things and mysteries and wonders, and he wants to see it and know it and experience it all. Like many boys his age, Adam is imaginative-- though his imagination tends to be wilder than most. He gets ideas from literally everywhere, and even comic-books (in his opinion) don't compare to what he can dream up. He shares most of these ideas with his three closest friends, and with Adam, they make up a sort of gang that spends most of its free time running around outside, playing games, and getting into (relatively harmless) trouble.

With that said, Adam is completely confident and so charismatic that it's often difficult to say no to him (as his friends and several hellish and heavenly beings have had the fortune or misfortune to discover). He's a little self-interested, naturally, as most children are, but considerably less so than entirely normal. He has some pretty big responsibilities, after all, and no matter how much he'd like to, he really can't forget them. Still, nothing seems to intimidate or frighten him, though he has learned to obey (for the most part) his parents, and he's respectful and polite to people that he thinks are deserving of it. Anathema, for instance, being both interesting and apparently quite intelligent, has both his admiration and his good behaviour.

Despite his unique confidence and charisma, what Adam mostly wants for himself is to be a normal boy. He loves his little town, Tadfield, with all his heart, and enjoys nothing more than long days spent roaming around in it with his friends, or hanging out at the old rock quarry. He has a big heart and loves absolutely, and as such, he wants to save the world and all its whales and rainforests. Mostly, he just wants people to go right on being people.

Still, there's also another side of him-- the part of him that isn't Adam Young, but the Antichrist, the son of Lucifer. Deep and dark and cruel, terrifyingly powerful, that part of him tends to overwhelms even the strongest of the heavenly and hellish beings. For the most part, he keeps it locked away in some small, shadowy place in his heart, letting only a little of it out now and again-- enough to keep him in control of it, able to dismiss his purpose in order to simply allow the world to be. He also uses it, when absolutely necessary, to rein in his Horsemen.

He is much wiser than he tends to let on, and tries to keep the balance from getting out of hand; he occasionally interferes in some places to fix things that seem out-of-sorts, but for the most part, he simply lets things be. He wants most to just be a kid and grow up and live like any human might. Maybe one day, he'll ask the Horsemen to return, but for the most part, he's happy to let them work the way they always have, and keeps Tadfield for himself. His friends keep him grounded and normal.
Conditional: N/A.
Character Plans: I'd like for him to get to know the other members of his 'family' present in the Port, and uh. Since he's a kid with a huge imagination and not-always-perfect control of his powers, he'd be good for some player-run plots if people are interested. Since he could accidentally make things happen and then.. not catch it at first.

Appearance/PB: His icons are representative! .. Can't quite remember the name of the pb..

Writing Samples

First Person Sample
[ the video clicks on the the view of a small, only semi-dirty hand. the hand moves, there's some rustling, and another hand comes down with the edge of what's clearly a t-shirt, rubbing the smudges away from the screen before the nv is lifted up again. --finally, a face comes into focus. it's not just any face, either-- oh, sure, it's a boy, probably no older than eleven or twelve. there are plenty of young boys in the city, right?

but this boy is different. he's very attractive, for one thing, with the golden curls and bright blue eyes of a young apollo. he has a face that will make model scouts go weak-kneed at the sight of in five or six years. of course, they say adam looks like his father, after all, so maybe that's no surprise.

even more than that, though, his force of personality and sheer charisma seem to radiate even from the other side of a screen. he's clearly a kid that's hard to say 'no' to. (unless you're mister young.)

he stares at the screen for a long moment, then his eyes narrow. ]

I was hopin' there'd be a laser! [ oh, and he's british. ] There's nothin' like that here, an' no holograms or nothin'.

[ a slightly disappointed moue of his mouth, but it passes quickly and he grins. ]

Hey! So are there really monsters here at night? I'll bet if Godzilla was here, he could take 'em. [ a pause, rubbing his chin thoughtfully. of course adam already knows just what other sort of people are here (really, two versions of his father?), so maybe it's best to introduce himself as the person he's chosen to be. right? ] Anyway, I'm Adam, an' this-- [ he turns the nv down to a cheerful-looking little mutt seated by his feet. ] --is Dog. [ the nv swings back up to adam's face. ]

An'.. I guess we're new! Nice t' meetcha'.

Third Person Sample
It had been a card game of Adam's own devising, of course, and it had involved plastic dinosaurs, a checkers board, a slightly battered Tarot deck missing half the major arcana (given to him by Anathema, of course), and a couple of stubby crayons for scorekeeping. Famine had given up after the rules had changed the first two times and had taken to smoking off by the edge of the quarry with Pollution, War had finally thrown her hands up, but Death had been putting up a good fight. Adam, of course, was winning. It was his game, after all, it was only natural that he'd be the best at it.

He'd just been about to throw down his Devil and yell 'bingo' when he'd found himself instead in the middle of a baseball diamond.

Well. That was new and slightly bizarre, and this from the boy who'd just been beating out the Four Horsemen of the Apocalypse at cards. He took a moment to stare down at his Devil card suspiciously before tucking it into his back pocket and rising to his feet, dusting himself off. When you were the Antichrist, you never knew when ye olde Morningstar might be trying something tricksy, after all, and well, he wouldn't put it past his dad to be involved in something like this. Always with the wanting Adam to start the Apocalypse-- you'd think he'd just give up.

At least Dog was there, already sniffing along the grass and whining in confusion. It wasn't often he got transported mysteriously to some kind of other planet or other dimension or.. Canada? Really? They only went over the ocean?

Oh well, at least it was a sort of vacation, right? And hey, people!

A small, grubby Apollo in torn jeans and unlaced, worn-out trainers, Adam stuffed his hands into his pockets and rocked back on his heels as he saw the grown-ups approaching. "Hey!" It was nice to greet people, right? "Are you guys kidnappers or somethin'? 'Cause I'll betcha' didn't know, but me an' Dog, here, we're superheros an' if you're kidnappers, you're in biiiig trouble, now."

!application, sirenspull

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