On Saturday I was at
Gamecamp 6, which I thought a few people here might be interested in.
(I seem to have degenerated to LJing solely about games just lately. Sorry about that… although in my defence, they are occupying almost all my work and leisure time at the moment.)
(
tl;dr it was good fun )
Comments 14
Reply
Reply
Having just looked at twine (well the video and the SVN repo) it looks like a well designed system , if anything that simplicity is a bonus for it's target audience.
There are UI elements I want to (and may well) rip out and use in my own MysteryMachine project , but MysteryMachine deliberately has a much greater scope, is less usable at the moment, and less complete.
It is very definitely food for thought though.
Reply
I think there's quite a bit of room for all sorts of different tools between Twine and Inform 7, which I've also played with and enjoyed.
Another system I've been playing with recently is the (pre?) alpha version of thickishstring, which seems to be trying to bring some measure of accessibility to multi-user dungeons.
What is MysteryMachine? I'm having trouble websearching it for obvious reasons!
Reply
Reply
Reply
Reply
Reply
Did you get any inkling that another BoardGameCamp might be held at some point, as distinct from a non-specific but as you say mostly digital GameCamp? The GameCamp web site hints at a possible second 2013 GameCamp in the autumn and when they held a GameCamp in Autumn 2010 then it had the board nature, so...
Reply
Reply
Reply
Leave a comment