That's why people have to announce the height of each tower as they place their block: so that they will (hopefully) remember how high the highest other tower was, if it too gets knocked over in the carnage.
Other than that, no difference: it's still basically that the knocking-over player scores 0 no matter how many towers they take down collaterally, while everyone else scores.
Shame, 'cause I could have entirely seen a player who knew they were about to place the losing block attempting to do so such that another tower (or towers) went down in the resulting mess ;)
I've learnt, sadly, that every good title for a game has already been used by someone. These days I'm happy to just ignore it if it's not in a competing market niche.
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Other than that, no difference: it's still basically that the knocking-over player scores 0 no matter how many towers they take down collaterally, while everyone else scores.
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