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Comments 31

gwenke June 22 2013, 20:24:26 UTC
Thank you for this, it's great to have more things that sims can interact with.
So, TS3 has beekeeping, who would have thought.
I'll be happy to help with changing the accessory meshes if needed.

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untidyfan June 22 2013, 23:57:03 UTC
That would be super, Gwenke! I'd love to work with you on the accessories. And thank you for having such a generous policy!

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hat_plays_sims June 23 2013, 12:25:52 UTC
This is my third beehive since Gwenke's, and I'm so stupidly happy to have them. Thank you so much! These are great for Medieval games. (The only thing that could improve them is having Anger Bees result in Chased By Bees rather than Death By Flies, but that makes 'em need Seasons or higher.)

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untidyfan June 29 2013, 18:00:39 UTC
So glad you like it! And there are more beehives? Must find them! I love the whole concept of beekeeping for the Sims, so the more, the merrier.

The harvest capability requires Seasons as well, so EP would be no issue. Being chased by bees is a serious drain on motives, so Sims *could* accidentally die from it, right? Hmm...

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hat_plays_sims June 30 2013, 05:58:46 UTC
Well, so far, I know of yours, Sunni's, and Gwenke's, so you're only short one version. Beekeeping is one of the things I really missed from Makin' Magic, so pretty much any hive I see, I download.

It could lead to death, but it's less likely to... but there are bees involved, not flies. I always wondered why the bees kept fly assassins in the hive.

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curiousb June 25 2013, 08:52:39 UTC
I didn't know of Gwenke's beehive, so beekeeping for Sims is a whole new world for me. Many thanks for a fantastic conversion!

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untidyfan June 29 2013, 18:04:41 UTC
I just recently discovered Gwenke's myself - I was on the hunt for this conversion as a deco object, actually. It's a fun addition to the game. My farmers have bees! Eee!

Gwenke also modded the Castaway coconut, papaya, and banana trees to be harvestable, too. So very cool. http://sims2artists.com/index.php?topic=3053.0

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curiousb June 30 2013, 07:41:03 UTC
So that's where the banana tree in Azaya's Fritter legacy came from! :D

Thanks!

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delonariel June 29 2013, 05:12:36 UTC
Wow, this is amazing. I'm always looking longingly at all the gardening objects they have in TS3 and wishing we'd have even half of them for TS2, and then you went ahead and made this!

I'm not sure I can help with the accessories part, but Klinny's tutorial on cloning new pets for the wombat cage might be useful. (http://www.modthesims.info/showthread.php?t=230621) From what I've read it deals with replacing accessories for cloned objects, but it might be a different process for CC.

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gwenke July 8 2013, 11:59:01 UTC
Hi again.
Coming back to changing the accessories, I wonder what the problem was with them. Obviously cloning them could not be it, so maybe finding where their GUIDs are called in the BHAVs?
If yes, I suggest Echo's tutorial (http://www.eternal-echo.net/sims/tutorials/self-refs/). Her explanations are always great and this is no exception.

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