eaten summer

Aug 01, 2009 06:31



All I've worked on this summer term was this guy T__T





It was definitely hard to stay motivated to work on him, partly because the subject isn't exactly my thing (though I kinda had fun drawing heavier set characters and I was able to draw something I don't always do normally) and he's not really mine. I was the concept artist as well but Daniel, my instructor, was pretty much my lead and called all the shots. Anyway, despite that, I'm still pretty satisfied with the texturing...I think I may have gotten better lol.

What I've learned from this student collab is that I'm really too slow in my work speed, way too slow to survive in the real world industry T__T So my aim is to work faster in the future. I took 5 days to texture this guy, which IMO is really slow...next time I'll aim for 3 days.

In other news...It's really fun to prance around as Louis Cypher, extorting money from demons all over the Dark Realm in DSKR -3- Totally worth playing 2nd cycle.

work

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