This last weekend I participated in the annual Utah Indie Game Jam 2024, and I'm happy to share that my team won an award for our game!
The game featured local asymmetric multiplayer and the whole team worked super hard to make it all come together at the end and present well.
Stamped, Sorted, Sabotaged! by vazor, wksnders, flubymusic, Flutter
Local two-player subterfuge action!
vazor.itch.io
In other news, things that have happened since Oct 21st...
Still playing Stardew and Genshin mostly. Found a cool group doing Thirsty Sword Lesbians at a bookstore where you can do pickup RPGs. Visited my dad, worked on organizing for the choice awards, voted, showed my RPGs at TimpCon, and then did the Utah Indie Game Jam!