From what I been told, pretty much all Xbox 360 games runs in 720p and has an awesome upscaller for 1080p. The PS3 doesn't so unless the game has a software upscaller, it's not going to look as good.
I'm actually leaning more toward the PS3 version since it has a much better D-pad.
It's funny you mention that, cause I was playing with the dpad on the dual shock ps3 controller and since the pad is so recessed, it's a very bad dpad for pulling off consistent fireballs. Maybe it's just me, but I can continuously hit fireballs and shoryukens on the 360 pad no problem. :/
Hey man, yeah, if you ever come by I'll show you both versions since I have em both. There's a huge difference really. Not sure about the launch party yet since this weekend coincides with Thanksgiving and it's been kinda hectic since I've been working on some stuff for the SF4 release as well. But, I will keep you posted. :)
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I'm actually leaning more toward the PS3 version since it has a much better D-pad.
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It just occur to me that SSF2THDR is native 1080p.
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I only have PS3.. and an arcade stick for it.. so it's a no-brainer. :)
PS- hey long I want to see a side-by-side comparison. And when's the party? :)
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Oh wow they roped you into SF4 stuff too? Crazy. I thought most of that would be handled by Capcom Japan..
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