Dissideo Application

Sep 25, 2010 11:10

THE PLAYER
Name: Kal
LJ: xeidra
Contacts: walkthedawn @ AIM or otherpromise@gmail.com
Current characters at Dissideo: N/A


THE CHARACTER
Name: Aqua
Series: Kingdom Hearts
Age: 19 (or thereabouts)
Timeline: Just after she jumps after Terra into the dark.

History: Here

Personality:

Aqua is depicted as a calm, collected, and kind young woman, always being a balance between her friends. She, like Terra, is extremely responsible, shouldering burdens and expectations, always striving to better herself for the sake of her friends and for the worlds. She is respectful, to both strangers and her Master, treating them with a degree of polite distance until slowly warming up to them and their strong hearts. She treats her Master as both father and teacher, the latter more than the former, with both fond care and attentiveness. From him, she's learned one of her greatest assets; Aqua is a very studious and careful listener, directing all of her attention on those who need it.

While Terra's use of his power in the exam cost him his spot as "master", it's clear that Aqua deserves the position despite her unwillingness to alienate her friends and cause trouble. Due to how advanced her magic is, it's apparent that she is Master Eraqus' most diligent pupil, despite his more apparent bond with Terra. From Master Eraqus, she also developed her strong sense of justice - something she and the other two share - and a need to see the worlds at peace, light or not. She does not fully share her Master's drive to eliminate all darkness, instead opting to co-exist with it in balance, and keep the light strong. In fact, she accepts Terra's darkness more readily than the rest, mostly after she has time to resolve her own inner conflicts between duty and friendship, and which means most to her. She's found that there needs to be a balance of things, and that Terra's intentions have always been good, no matter how strong his darkness is.

Her friends mean more to her than anything else, which is why she made the star charms for them in the hopes that it would keep them all safe despite distance and any changes they should encounter on their journeys. They are her life and her world, and while it is not very apparent at first glance, it's easy to see how relaxed and at ease she is around them, holding no pretenses or passiveness towards them. Instead, she delights in their quirks and their kindness to her, despite any disagreements between them.

She's always treated both Terra and Ven as equals, no matter their skill levels and differences in opinion. Their distinctions in training, in learning, and in personalities, it's easier for her to make friends with a variety of people on other worlds. While she isn't as fast as Ven to make friendships or to trust others, she is still very capable of forming long-lasting bonds, whether they be of camaraderie or something even deeper. Her heart goes out to the people she encounters and she becomes more than willing to help them and resolve their problems.

Abilities:

Aqua may not be fast or strong, but she's the most skilled at magic of the trio. She's rather fast as well, and has her own ability that allows her to quickly move from one place to another. Her magic covers all forms, from ice to lightning and fire, and while she's the most versatile in this regard, she doesn't have the advantages Terra and Ven have in one set area of expertise. Considered the most well-rounded of the trio, by the end of the game, she is considered the most powerful, finally grown into the title of Master Aqua.

Like the others, she can wield a Keyblade expertly, but she can also summon her armor at the touch of a hand over the metallic piece on her arm. It not only protects her in battle, but allows her to transform her Keyblade into a glider she can use to go to other worlds. It also has a makeshift bow attached to the front, allowing her to attack enemies between worlds, or even in the air or on the ground, if summoned.

Weapon: Her Keyblade Stormfall, her armor (technically), and Master Eraqus' Keyblade.

Preferred faction: Cosmos

Sample:

No matter where I go, I can't find any trace of them. Yen Sid said that our bond would hold true and we'd eventually find our way back to each other. But still...I can't find them. Terra, Ven... You're not in this world, are you? I can't sense either of you, no matter how hard I try.

That's okay, though. If this is just another world, then I'll find a way to leave and see you both again one day. I promised I'd be back shortly, I know, but- I don't think I'd be here unless I needed to be. So I'll find what this world needs, what hearts need to be protected, and then I'll come back.

Wait for me, please. I won't be long.

THE MANNEQUIN
Title: Spellweaver
Color: Waterfall (#003399)

THE WORLD
Name of Stage: Land of Departure (shrouded in Darkness)
Image: Here
Effect(s): Light attacks are not as effective here. Magic gets an extra boost. Attacking your friends is an instant KO.
Previous post Next post
Up