In which I explore a card game idea

Apr 14, 2008 17:35

So, brainstorming. And deeply abiding by the motto: Good artists borrow, great artists steal ( Read more... )

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ridingsloth April 15 2008, 19:14:13 UTC
Sounds fun to me... were you thinking that the captain would divvy out the other positions once they are in power? IE - You get 1st mate, you get Cook, you get Navigator and the rest of you are Crewmen or whatever?

I think treachery cards should be generalized more into "action" cards or something else lame. This deck could include Treachery cards (that effect mutiny), Resource allocation cards, Battle cards, etc, etc. Only because it seems weird to call a card a Treachery Card if it's like "The Captain's bid counts double this round" or something ;)

Also, if one of the locations isn't "Brothel" I'll be very disapointed!

And yes, it was pirate's cove.

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wastevens April 15 2008, 21:06:47 UTC
Maybe Swashbuckling cards?

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wastevens April 15 2008, 21:08:08 UTC
Oh, and yes, my first thought was to steal the position assignment from Junta as well.

But, I haven't really thought of positions beyond Captain and First Mate. So... ya.

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