OOC:
Name: Kisa
Are you over 16?: Yep!
Personal LJ:
trustintomorrow Email: tomorrowsneverclear@gmail.com
Timezone: Central, US
Other contact: jibunwoshinjite or imbecilicwallaby on AIM. Other ims available but these are most used.
Characters already in the game: Kain Fuery, Mei Chang
How did you find us?: Been here for a bit now!
IC:
Character name: Sokka
Fandom: Avatar: The Last Airbender
Timeline: Book Three, Chapter 14 (Summer 100 ASC).When he is departing for "Boiling Rock" with Zuko and they're in the air balloon.
Age: A little over 15
~*Magical*~ abilities and strengths:
"This is Sokka style. Learn it!"Unlike the rest of his companions, Sokka is not able to "bend" one of the four elements (sand, metal and swamp are variants of the other bending and, again, he is incapable of performing these). Sokka is, however, not without his uses. Sokka claims to be "the best warrior in the entire south pole" (this is arguable, considering the men weren't there, but notably at his time of saying this he was the only trained warrior). Despite what arguments may prove accurate, it is needless to say that Sokka is a fine warrior.
Since early in life, Sokka had a determination to protect his sister and tribe. Sokka has trained hard and long as a Southern Water Tribe warrior and it's shown throughout the series. Sokka appears to have knowledge of most, if not all, Water Tribe weaponry and transportation equipment. Despite not having "proper" instruction, Sokka is capable of guiding a Water Tribe boat through glaciers (or in his case, high-torrent rocks) safely and with wisdom. To go with his weapons mastery, in chapter three of book three, Sokka has shown ability in the craft of blacksmithing.
Beyond being a warrior with weaponry knowledge, Sokka also shows critical thinking skills in the heat of battle and intellectual potential. Throughout the series this is shown in various ways, but Sokka especially shows this when it comes to quick wit in battle. This shows that, despite his goofy behavior during downtime, Sokka makes a more than competent warrior (especially when he takes charge of the siege on the Fire Nation palace).
WEAPONS ON HIM;
"Space Sword"--This sword Sokka made himself with the help of Piandao (his swords master teacher). This sword is made out of meteorite--a realistically near-indestructible sword (as seen in fiction and real life). Sokka's sword is of jian make, or a Chinese straight sword. The blade is approximately 70 centimeters long and 4 centimeters wide, with the grip measuring about 20 centimeters long. Piandao calls this sword an extension of Sokka and, therefore, the sword offers for swift and nimble attacks.
Boomerang One of his most prized possessions, Sokka's boomerang was given to him by his father early in his youth. Before getting his space sword this was Sokka's most actively used weapon, and still sometimes is. As he states in one episode "I used to be known as the boomerang guy, now I'm the ponytail guy" (this was after his equipment was stolen by raiders). This is also the weapon that Sokka accidentally kills Combustion Man with.
Bone Club Sokka used to have a club that was made by the Water Tribe, but after he lost it he bought another in one of the markets. Next to the boomerang and space sword, this is Sokka's third most used weapon. Often times he uses it for "knocking a few Fire Nation heads".
Machete This is not so much a weapon as a tool Sokka uses in his day-to-day activities. The machete is used for shaving his upper lip to picking his teeth. Sokka's unashamed of using it in mundane ways. On some occasions Sokka uses it in dire situations to hack things up when he doesn't have time to reach his weapon of choice, but that's about it.
How would they use their abilities?:
Considering the S.S. Thor lacks all Water Tribe weaponry and needs, beyond the ones on Sokka's person, most of his abilities can't be put to use here. He may be able to get into blacksmithing, if the ship serves for any sort of thing, but beyond that Sokka's back to being the regular guy he was before Team Avatar (Team Avatar is made up of Aang, Katara and later Zuko for Sokka's canon point). His abilities as a swords master and a warrior will be put to use by protecting himself and others. His tactical and critical thinking skills would be put to use by trying to innovate new ways to do things on board and for any situation that may arise.
Beyond that? He will pretty much be a normal kid living a less than normal life.
Appearance:
Sokka bears the same defining characteristics as the rest of the Southern Water Tribe does; dark-brown skin and crystal blue eyes. He has grown his hair out into a ponytail that the warriors of his village wear and call the "wolf's tail". Sokka is a lanky young man and, being the oldest, is the tallest in the group of Team Avatar. While in the beginning of the journey Sokka starts with the same child-like design, by the end of his time (or in this case, canon point) Sokka's features develop into a sharpened, adult-like tone. His eyes are no longer round and youthful, but sharp and wise. In the beginning his ponytail haircut was shaved at the sides but, due to not having proper time for haircuts, Sokka's ponytail and hair now covers all of the back of his head.
His outfits vary from place to place, especially in the last two books when the group is constantly in fire nation territory. Yet, Sokka still manages to consistently show his Water Tribe pride. When not in disguise, Sokka wears a light blue half-kimono with white trimmings and belt (this shirt varies depending on the place; if it's warmer it's a muscle shirt but in cooler places it's a short sleeve shirt with a black long-sleeved one underneath). His pants are a darker blue that are tucked into knee-length boots. No matter the outfit, however, Sokka wraps his arms in a white cloth almost to his elbows as if placement for wrist guards and he carries a sash and pouch that holds all of his weapons and utensils.
Background:
We'll just tap dance our way to victory over the Fire Nation...
BOOK ONE: WATER
Sokka was born in the Southern Water Tribe to Hakoda and Kya along with his younger sister Katara. Ever since he was a small child the Fire Nation has been raging war against the other three nations (or two, by the time he was born). Because of the world being in a constant state of war Sokka learned battle strategies and how the tribe's weapons work at a relatively young age. He has always loved the idea of being a warrior and protecting his family and doing what he can, but the day the Fire Nation's "Southern Raiders" invaded the village would bring a whole new meaning to this. The village knew the Fire Nation was coming when the snow turned into the blackened soot, but despite this warning they were unable to prepare. Soon the Fire Nation invaded and the warriors, along with a stubborn Sokka, were unable to fight them off.
The result was the death of Sokka's mother and a number of others in the Water Tribe as the Fire Nation tried to find the South Pole's last waterbender. (The cause of the invasion is later revealed, although never to Sokka. Kya's death was ultimately the result of her protecting Katara, as Katara was the last waterbender in the South Pole.)
Soon after this, the men prepare to go to war with the Fire Nation. A nine-year-old Sokka packs his bags and dresses in the warrior's garb, expectant to go along with them. However, Hakoda shoots him down and tells the boy he is needed more at home. Hakoda wants Sokka to look after Katara and the village, so Sokka takes this to heart. Over the next five years, Sokka trained himself to be a better warrior and set up watch towers and traps to help stop possible invasions. Along with this, Sokka tried gathering the young "men" of the village, the toddlers and such, to become warriors of the village (unfortunately, despite his efforts, Sokka did not succeed well here). This would last until he was fifteen; until the day that he and his sister, Katara, discovered the new "Avatar" in an iceberg--a young airbending monk by the name of Aang.
For a hundred years, the Fire Nation has been looking for the Avatar. The Avatar is known to be able to master control, or bend, all four elements and he has a connection with the "spirit world". The Fire Nation, which has been taking down benders and countries alike for the sake of power, believe only the Avatar will stand in their way and they wish to take him out. Which is why when Sokka and Katara found Aang, the last airbender in the iceberg, it would set a chain reaction of events that would change both children forever. Not just them, either, but the entire world. When the beam of light appeared upon Aang's release from the iceberg it signaled a Fire Nation ship miles away.
Because he sees this light, Prince Zuko of the Fire Nation changes course to the small Water Tribe village in an attempt to find the Avatar.
Once again, the soot filled snow rains down on the village and Sokka prepares for an invasion, but there's one matter he has to handle first. He turns to Aang and blames him for the soon to arrive Fire Nation (because of his "goofing off" a Fire Nation trap had earlier been set off) and bans him from the village. Distraught, the boy leaves and Sokka starts handing out orders to the "warriors" of the village and preparing himself. He knows he’s unable to fight them all off and that trying so is a death wish, but Sokka still stands firm when the Fire Nation arrives, challenging them with everything he has. Even through such bravery, it was a futile effort and if it weren't for Aang's return and giving himself up by admitting he was the Avatar, it is likely Sokka and the village would have been completely in ruin.
With the new revelation, Katara sets forward and wants to go save Aang. Sokka, with similar ideas, packs up a boat and watches her bemusedly as she rants before pointing out he was going with her. The two find the Fire Nation ship and with the help of an already half-escaped Aang, are able to momentarily defeat Prince Zuko and his Fire Nation ship before setting off on Aang's Flying Bison. After his rescue, the crew begin thoughts on what to do next and it comes down to one simple matter: Aang still needs to learn all the elements and to do so he has to go to the North Pole, where both he and Katara can learn to waterbend. Sokka decides to go with them under the guise of a want to "whack a few Fire Nation heads".
Early on in their travels the group arrives at an island called Kyoshi. Aang wants to visit there to ride a giant and monstrous ocean creature, much to the disapproval of the other two. In fact, soon after their arrival on the island the group is ambushed by a group of warriors who knock them out, blindfold and tie all of them to a pole. When they are free of the blindfolds, Sokka can't help but laugh and comment there was no way they were taken out by a bunch of females. With a threat to be thrown back in the water with the deadly creature, Aang reveals he is the new Avatar and saves them from a dastardly fate. Aang is immediately thrown into a cultured event as the residents of Kyoshi Island embrace a new Avatar. Sokka, on the other hand, sulks that he was taken down by a bunch of girls and ends up going to their training temple, after another embarrassing defeat by a girl named Suki, and says he would be honored if she (Suki) would teach him.
She agrees if he undergoes all their traditions, and soon Sokka finds himself in a Kyoshi Warrior’s uniform that strongly resembles a dress. Suki begins training Sokka in the art of Kyoshi style fighting. Sokka, being the cocky male he is, soon believes he is capable of the style and inevitably chucks the fan-weapon out the door to Suki's amusement. Suki then explains the fan is a mere extension of the person's arm and they use the weight of their opponent against them. With this in mind Sokka finally manages to take down Suki. The two stop their playing when the Fire Nation, in other words Prince Zuko, appears and takes siege of Kyoshi Island. Suki urges Sokka to take Aang and Katara and leave, but he refuses to until she allows him to apologize for treating her like a girl rather than a warrior. Suki responds by kissing him and stating "I am a warrior, but I'm a girl too." And it was on that remark that Sokka and the others leave.
The group continues their travels and eventually meet an old friend from the Water Tribe named Bato who had been injured and left behind at an abbey. Bato, Katara and Sokka begin reminiscing over their home and it's soon revealed that Bato was expecting word from their father soon. Suddenly, there is a chance the two may be able to visit their father and this depresses Aang, who is already feeling left out. He storms out of their room in the abbey without hearing the two siblings say they couldn't go their father when Aang needs them. While Aang sulks and thinks of the possible loss of his new friends, a messenger arrives with Hakoda's message and instead of taking it to Bato, Aang hides it away so none of the others find it.
On the following day, Bato decides it's time for Sokka to take the coming of age ceremony that he was, unfortunately, unable to partake in the year before as all the men were in war. There is a tradition in the Southern Water Tribe called "ice dodging", where a young man, when he becomes a man, must guide a ship through a ridge of glaciers. However, instead of ice dodging, Sokka guides the group through sharp rocks, earning them each the mark of the wise (for Sokka), the mark of bravery (for Katara) and the mark of trust (for Aang).
When Aang receives the mark of trust he can no longer contain himself any longer and gives the message to Katara and Sokka. A furious Sokka and a disappointed Katara then decide to find Hakoda and leave Aang to go to the North Pole on his own. Sokka, Katara and Bato part ways with Aang and begin down the trail towards Hakoda's meeting place. Shortly after starting down the trail, the group hears a wolf's cry and Katara claims that perhaps it is hurt. Bato responds that it is separated from its pack and feels alone, a feeling he could understand. Sokka is reminded of when his father and the other Southern Tribe Warrior's left for war. A quote that had driven him in his protective nature this whole time resounds in his head:
"Being a man is knowing where you're needed the most. And for you right now, that's here, protecting your sister."
Realizing their mistake of abandoning Aang, the siblings turn to return to the abbey and apologize, but this is not before being ambushed. Prince Zuko, his uncle Iroh, June a bounty hunter, and her beast named Shirishu have been tracking them by way of a necklace Katara had lost in an earlier fight. Zuko proceeds to demand where the Avatar is, to which neither sibling can respond as they have separated from him. Shirishu finds a new scent to trace and the siblings are left alone as the group goes to find Aang. They head back to the Abbey as Aang comes to the rescue. A battle commences and eventually Sokka comes up with a way to beat the beast. Shirishu is a creature who can only "see" by smell and the abbey makes perfumes. Sokka has them pour out all the jars and Katara waterbends the perfume all around Shirishu until the smells mix it up to the point it can no longer see. With June, Zuko, and Iroh momentarily paralyzed because of Shirishu, the three children take the opportunity to escape with the plan and intention of continuing to go to the North Pole, as for Katara and Sokka, Aang is family.
The group continues on their way and eventually begin traveling for long periods of time. After two weeks of non-stop flying, the group is grumpy and irritated. When Sokka complains about the fact they'll probably never find the Northern Water Tribe (who inhabit the North Pole), ironically, they are attacked by Northern Water Tribe waterbenders. These waterbenders eventually realize Sokka and Katara are kin to them and are traveling with Aang the Avatar. They lead them inside the city walls. On their arrival to the palace, Sokka and Katara are welcomed as family and Aang is celebrated for being the new Avatar. However, their arrival isn’t the only reason for such great festive events, as the Northern Water Tribe's Princess Yue is also celebrating her sixteenth birthday this day (making her marrying age). Sokka becomes immediately infatuated with the girl.
Soon after first meeting her, Sokka goes to a bridge over one of the canals upon her invitation. When he arrives, Sokka offers her a ridiculously carved fish, but Yue ends up flipping, saying she should not have invited him there (as she begins realizing his feelings for her) and runs away. Sokka is confused, devastated, and angered by this reaction and sulks around a room the group was given. After Katara takes on hers and Aang's waterbending master, who refused to allow her to study combat waterbending as she was female, the master reveals that once upon a time he was supposed to marry their grandmother. Katara responds heatedly to this that their grandmother had not wished to follow the Northern Water Tribe's inane rules and that was why she left for the Southern Water Tribe. Yue hears this and runs off in tears, to which Sokka follows after her. He finds her at their former meeting place and says he wants nothing more from her than the chance to love her, Yue responds he doesn't understand and reveals that no matter how much she loves him she cannot be with him. Sokka believes it is because she is a princess and he is a Southern Water Tribe peasant and takes it as that, but Yue is quick to explain she is in an arranged marriage.
Even with this revelation Sokka does not give up his attempts in wooing Yue. Sokka takes Princess Yue on a ride on Appa, Aang's Flying Bison, and as he does this they notice the soot falling from the sky once more. As the Fire Nation troops make their way quickly to the North Pole, Sokka and Yue return to the Northern Water Tribe and the citizens quickly prepare for war. Sokka offers to join the men on a dangerous mission to infiltrate some of the incoming Fire Nation ships and takes part in the briefing of the men. Sokka finds some of the plans laughable, as Hahn (the man betrothed to Yue) tells the others they can get on the Fire Nation ships using some Fire Nation naval uniforms. Sokka points out that, while a good plan, it wouldn't work because those uniforms were a hundred years outdated. Chief Arnook, the one who runs the militia and the Northern Water Tribe, decides to put Sokka under Hahn's command where Sokka finds out Hahn is a "self-absorbed weasel" and will not love Yue appropriately. The two engage in a fight and, because of Sokka's instigation, Sokka is forced to stand out on the mission.
However, after being left behind Arnook pulls Sokka aside and tells him the reasoning he did this. Arnook wants Sokka to protect Princess Yue during the invasion. Sokka and Katara go to take Yue to the Spirit Oasis for safe keeping only to find Zuko and Aang. Zuko tries to kidnap a spirit world captivated Aang, but is soon beat by the others who have the advantage. The group quickly continues to a Spirit Oasis at the center of the city. Upon arrival they are faced with Zhao of the Fire Nation as he captures and inevitably kills a koi fish that the Water Tribe believe to hold spiritual powers. Because of this action, an already red-coloured moon disappears completely and the waterbenders lose their powers, making Zhao's plans to take over and make the Water Tribe defenseless a reality. Aang suddenly enters the Avatar state and fuses with the Ocean Spirit, turning into a giant fish-like creature of water, laying waste on the Fire Nation troops within the city.
Desperate for a way to put the invasion to an end, Princess Yue comes to a devastating decision. When she was born, Princess Yue had been dead and her parents had taken her to the Spirit Oasis in hopes of reviving her. The koi fish, who really were the spirits of moon and ocean, breathed life into her. With the idea that she could return their life, Yue sacrifices herself to give her life back to the koi that Zhao killed. Her plan succeeds and Yue is reborn as the Moon Spirit, placing one last kiss on Sokka's lips before turning back to her place in the spirit world to restore balance that Zhao had lost. When the battle finally ends, Arnook reveals to a distraught Sokka that he has always known what would become of his daughter.
BOOK TWO: EARTH
The three leave the North Pole in search of a earthbending teacher for Aang. Their first instinct was to return to a city named Omashu, where they hope to be safe and with an old earthbending friend of Aang, but when it becomes evident that the city has been taken over by Fire Nation they must abandon hope of looking there. However, they do not do this without speaking to Aang's old friend who says if he wishes to master earthbending, Aang must look for a patient earthbender who "listens and waits" before using their skills. With this criteria, the group sets off once more in search of a new teacher, but of course with this small group nothing is ever so easy as finding what they want quickly and safely.
Soon into their renewed travels, the group crosses path with a swamp. Aang, feeling spiritually pulled to it, starts to have Appa fly closer until the others pull him out of it. The swamp, however, has other ideas when it comes to allowing the children to leave and a tornado appears and sucks them into its depths. The trio is separated from Appa and Momo, a flying lemur they picked up in the beginning of their journey, and Sokka leads them through the swamp to find their animal friends. Sokka has no regards to the surrounding nature and chops everything in sight with his machete (much to the disgruntle of his companions). However, it wasn't until later that Sokka would take Aang and Katara's complaints to heart when, while they're sleeping, vines grab each of them and try to drag them off. Sokka fights them off with his boomerang, but inevitably loses the other two.
While wondering the swamp looking for the others, Sokka begins hallucinating seeing Princess Yue. She keeps asking him why he didn't protect her as her father asked of him, and sends Sokka into a stunned and depressed state. Eventually, however, the trio is led back to the center of the swamp where they are suddenly faced with the vine-monster they had fought earlier. Aang and Katara manage to defeat him and the monster turns out to be no more than a swamp waterbender. He goes to explain that the entire swamp is actually one big tree and that every organism, even in the entire world, is connected. In the swamp, people have visions of "people we've lost, people we've loved", though they are not really gone because everyone is connected. Aang uses the idea of this connection to find Appa and Momo and the group once more sets off leaving the swamp and it's mysteries behind them.
The next notable event occurs when the children arrive at earthbending town where they attempt to find Aang a teacher. They soon learn of an earthbending tumble that would have the strongest earthbenders from around the world gathered in one location. In hopes that this would solve the need for a teacher, they find the location of the tournament and go. Sokka completely gets into it and becomes a rabid fanboy of an earthbender calling himself "The Boulder", Aang, on the other hand, is unimpressed and says this was not the teacher he was looking for. It wasn't until a young girl named "The Blind Bandit" appeared that Aang would be impressed.
Although she was, quite literally, blind she was amazing in the ring and "listened and waited" to defeat her enemies. Aang decides she must be the teacher he was looking for, especially as she was the one he envisioned in the swamp, and challenges her in hopes of talking to her. Because he defeated her in a "tricking" way to the tournament organizers, as he used airbending to take her down, they decide the children were trying to take their money and wind up kidnapping both Toph and Aang. Toph and Aang end up taking down the kidnappers and Toph decides she will go with them to teach Aang earthbending, which she earlier refused, but her father says no.
As the group gets ready to leave, however, Toph appears saying her father "changed his mind". With the new edition to their team, they once more set off.
Shortly after Toph joins the team the group decides to take "mini-vacations", much to Sokka's chagrin, and this leads them to the desert where they meet Professor Zei. He tells the group of a legendary library that was brought to this world by a spirirt that contains all the world's knowledge. Sokka believes this place could be useful to his gathering of intelligence on the Fire Nation, more specifically a map, and decides if he's going to have a "vacation" it was going to be to that library. Using Appa the group fly until they find the buried library deep within the desert, all of it except a single high tower which the group (save Toph and Appa) use to enter the library. Immediately upon their arrival inside the library, the group is met with an owl spirit by the name of Wan Shi Tong who had brought the library from the spirit world. He distrusts them at first, saying all humans ever come in there for was power to destroy another person. Sokka and Aang convince him they were there just to learn and each member of the group gives up something to add to the library's collection.
Wan Shi Tang allows them passage and Sokka immediately goes in search of anything that will help them bring down the Fire Nation. Sokka stumbles onto a piece of paper that states the Fire Nation's "darkest day" and the only information on it being a simple date. One of the fox guides that inhabit the library show him to the room with everything on the Fire Nation in it, but the room was burned to a crisp because of earlier firebenders. The fox, however, instead leads them to a room that was dedicated to astronomy. All the user had to do was enter a date and the room would change to show the skies for that particular date, Sokka inputs the one he found and learns what the "darkest day" was. Like lunar eclipses for waterbenders, firebenders powers waned on solar eclipses.
The owl spirit, however, soon learns oftheir plans to use the knowledge of his library to kill someone and is enraged. He attacks the group and begins to sink the library so no one can ever again use it. Despite the danger, Aang and Sokka run back to the astronomy room to find out when the next solar eclipse is and learn it would be in the next few months! The two make plans to tell the Earth King at Ba Sing Se to help aid them in the war against the Fire Nation. The group escapes, save for Professor Zei who remains within the library, and finds that Toph is alone. Appa was stolen by sandbenders and they had no other way to escape. They manage to track down the sandbenders, but the one who stole him has already sold Appa to someone in Ba Sing Se. So, distraught and haggard, the group continue on their way until they finally escape the desert.
Now unable to use their faster means of travel, the group must take a longer and harsher path to the city of Ba Sing Se. Along their way they meet up with a refugee family who is also trying to make it through that town, and learning of a safe ferry route to the city decide to go along with them. While Toph manages to get their group tickets to the ferry, Sokka is met with a more than welcome sight. Sukki, the first girl who kissed him and the Kyoshi Warrior, appears and he learns that she and the other warriors are there helping out refugees. The refugee family the group has been traveling with have their items stolen, and upset by the lack of compassion on the part of the ferry directors the children and Sukki offer to help them cross the dangerous Serpent's Pass. With Sukki along for the ride, Sokka becomes wildly overprotective and will not allow her to do anything he feels slightly "dangerous". Within a day, however, their journey reaches its end and the celebration of it is the birth of the refugee family's daughter.
When the group finally arrive at Ba Sing Se they are met with the sight of a giant Fire Nation drill trying to penetrate the city's walls. Immediately the rest of the children turn to Sokka for a plan, and he begins to think of a method by a former opponent (Ty Lee) and says they should infiltrate the drill and hit it at it's pressure points. They each start at their own tasks to accomplish this and soon end up taking the drill out.
The group uses an Earth rail to make it within the city's walls and when they arrive find it much larger than what they possibly could have imagined. They are met with a smiling woman named Joo Dee who is assigned to show them around the city. Sokka is displeased by her upbeat and seemingly ignorant attitude and consistently tries to get her to talk about the war or an audience with the Earth King (all of which she shoots down). Giving up on a formal meeting, the group makes plans to sneak into a party the king is having for his pet bear. Sokka and Aang manage to sneak in as servants, but it is soon revealed that Aang is the Avatar. Aang manages to smooth things over until the Earth King arrives during which time Sokka is kidnapped by the Dah Li agents of the Earth kingdom. He's taken to a man called Long Feng, the king's adviser, where both Toph and Katara are already held captive.
Sokka quickly tries to explain they were only there to tell the king about the eclipse that could help overthrow the Fire Nation but Feng cuts him off. He then proceeds to say that mention of the war is forbidden within the walls of Ba Sing Se, which is living in a "perfect utopia". Feng continues to reveal that he handles the day-to-day affairs of the city, kingdom and war and the Earth King is nothing more than a figure head to keep the people happy. Feng threatens the group that if they do anything to break his utopia he will have no problems exterminating them. It is on that note they are expelled from the palace and the children turn to trying to find Appa and getting out of the city as fast as they possible can.
While the group puts up posters of Appa around the city, Katara runs into an old friend and ex-boyfriend by the name of Jet. She distrusts him on the spot but the others try to convince her not to lose it when he says he has information on Appa. He proceeds to take them to an empty warehouse where he heard talk of an animal the size of Appa might have been at, and an old janitor confirms this. Unsettled, the children and Jet set forward and are soon distracted by the appearance of two of Jet's former gang mates. Earlier Jet had claimed he had changed and abandoned his gang to lead a peaceful life within the city, but the other two's words contradict this. Toph reads the ground to see if they're lying and confirms neither of them are. From there, Sokka deduces that Jet must have been brainwashed and the group, plus Jet's two former gang members, work to retrieve Jet's lost memories in hopes of finding Appa.
When they finally retrieve them they learn of a place called "Lake Laogai". This was Feng and the Dai Li's headquarters and where they took those unhappy citizens to brainwash them into submission.
The next day the group makes their way to Lake Laogai to find the Dai Li and hopefully regain Appa. Their arrival does not go unwatched and Feng and his Dai Li agents soon appear to take them out. Jet tries to take out Feng, but the result is a lethal blow that, inevitably, kills him (although the series tries to smudge this out due to rating). Jet's gang watches as their leader slowly takes his last breath and tells the others to leave and they would take care of him. Sorrowfully they oblige and are met with an ambush of Dai Li agents and Feng himself. With little thought of escape, the group is surprised when a freed Appa appears and saves the day. Now with Appa returned to them the girls want to leave, but Sokka insists they remain behind and tell the Earth King about Feng, the Dai Li and Lake Laogai.
The others ultimately agree it's a good decision and they fly Appa back to the inner city of Ba Sing Se. The group forces their way through Dai Li agents to get to the thrown room in the palace, once there Feng tries to tell the Earth King that the Avatar and his friends are conspiring against him. They beg to allow them to speak and give their story, to which the Earth King allows them to do so. The Earth King is alarmed about the facts of the war and Lake and demands proof, but the only one the children are able to present him with is the bison bite mark on Feng's leg (as he states he's never seen a flying bison). This bite mark matches up to Appa's teeth, who had earlier bit the man when helping the children escape. The King is still somewhat in disbelief so Sokka has them show the King the drill trying to pierce the city's outer wall. With this final bit of evidence, the Earth King has the Dai Li imprison Feng and finally hears out what the children have to say.
With Feng locked away, the Earth King and his Five General's set about restoring proper order within Ba Sing Se. Their first act is too raid the man's office office where they find intelligence that the Dai Li had taken up about several things; one of them was the location of Hakoda and the Southern Water Tribe men (Toph received word from home and Aang from a guru in one of the air temples). Each member of the team found something they need or wanted to do and with the Earth Kingdom preparing for the invasion decide now is the best time. So Sokka and Aang head off on Appa to Chameleon Bay where Sokka would find his father. Sokka is nervous about the meeting of seeing his father after so long, years to be exact, but when he reaches the shore he and Hakoda embrace in a long needed hug. From there, Aang leaves and Sokka becaomes reaqcuianted with the men once more and learns of their plans. However, within a few days some of the men spot fire nation ships and they prepare for an assault. Sokka had stood awkwardly on the side wondering what to do when Hakoda turns to his son and questions what he was doing, he told all the men to act after all.
Sokka wouldn't be able to join the men as it was at that moment Aang appeared with Appa bearing the bad news that Katara's in trouble back in Ba Sing Se.
As the two make their way back to the city on the back of Appa, they find Toph who is racing back herself at near break-neck speed (as it turns out the note from home was really a kidnap attempt). When they arrive back in Ba Sing Se they learn that Katara was kidnapped and imprisoned in an underground city by the Dai Li and Princess Azula of the Fire Nation, who has been looking for the Avatar and her older brother (Zuko) for some time. Among this information, they also learn of the fact she's trying to stage a coup to take over the Earth Kingdom. With this information the three race to the palace to try and warn the Earth King. Toph is able to figure out that there really was an underground city. They decide to split up, Aang going with a newly acquired Iroh, who was looking for help in finding Zuko, and Toph and Sokka going to warn the Earth King.
Sokka and Toph set off to tell the king, but soon must duck into hiding as they witness the Dai Li putting General Han under house arrest--something they were doing throughout the palace. They quickly realize that Azula and the Dai Li are starting the coup on the palace and proceed to the throne room as fast as possible. When they arrive, they tell the Earth King not to trust the Kyoshi Warriors as they were fake. .This revelation starts a fight between the group, but it turns out to be in vain as Azula holds the Earth King at flamepoint making Toph and Sokka give up. Azula soon leaves with the Dai Li to take on Aang and Iroh, leaving the rest of her team (Ty Lee and Mai) at the hands of the ones in the room. Toph overpowers Ty Lee, who was trying to teach the Earth King's bear to walk on his hands, and in her nonchalant way Mai tells the lot of them to take the bear and leave.
They take their leave, reuniting with Katara and a "dead" Aang. As they travel to the outer-city wall, Katara uses water from the Spirit Oasis in the North Pole to bring Aang back to life (who consequently passes back out to regain strength). As they leave, the Earth King watches his house and proclaims one simple thing:
The Earth Kingdom... has fallen.
BOOK THREE: FIREIt takes Aang weeks to recover from his "death" in Ba Sing Se, and by this time Sokka and the others have met up with members of the Southern Water Tribe and have control over a Fire Nation warship. Sokka explains that: the Earth King and his bear Bosco are currently traveling the world, they just passed the Serpent's pass, and most importantly that while their forces were greatly outnumbered they had one advantage--the rest of the world believed the Avatar was dead. Aang doesn't take this well and runs off into a storm while the rest of the children take Appa and look for him. When they meet up, the small group explains to Aang that, as his family, they were not going to abandon him and they had made plans to meet up with the Southern Water Tribe again on the day of the black sun (or the solar eclipse).
From then on out, the group moves elusively. To keep Appa from being seen they use a mixture of water and air bending to hide behind a cloud, and then they steal Fire Nation clothing as to blend in amongst the townspeople so they can get supplies. A number of antics occur while in their disguises--one being Aang going to a Fire Nation school and another being Katara's attempt at helping a fishing town being destroyed by the pollution of industrialization. Eventually they stop in a town called Shu Jing where they watch a meteor shower in awe until one of the meteorites crashes in a nearby town and the group does what they can to keep it from destroying the place. Well, except Sokka, who doesn't have any sort of power that comes in use for any sort of situation like that.
The fact that Sokka is "ordinary" bothers him through until the next morning's breakfast where he voices the idea that he feels inferior to the others who all have such extraordinary abilities while he hardly has anything. Katara suggests he find a master, as they all had, but Sokka says little more until Katara suggests they all go shopping. Happily Sokka agrees and cheers up as he goes through a weapon store with eager eyes. It is there Sokka discovers the swords forged by a man named Piandao and becomes awestruck. Katara suggests he ask this man to be his teacher, and it's on that idea he goes to pay him a visit.
Sokka arrives at Piandao's home with nothing to offer but himself. The butler informs Sokka that Piandao constantly turns people down no matter what the student offers. Still, the man takes Sokka inside and Piandao questions him on why he thinks he deserves to learn from him. Sokka answers honestly; he says he doubts he is worthy even after traveling all around the world. Piandao accepts these words and suggests they find out whether he's worthy or not together and the two start off their first day of training. In the beginning, Sokka poorly handles a sword and answers Piandao's lessons in rather unorthodox ways, but by the end of the day Sokka still manages to beat the butler (who has likely been training with Piandao for many years). At the end of the day Sokka apologizes for failing every test. Piandao, on the other hand, disagrees with his young student and says he messed up in a "special" way that showed traits needed by a swordsmaster.
Piandao says after only one day Sokka is capable of handling a real sword and requests Sokka return the next day, where Sokka will make his own sword.
When Piandao says that Sokka is to make the sword in a way that shows a part of himself, Sokka leaves and returns with the others with the meteorite they had found earlier and asks if they can use that to make the sword. Piandao agrees and for the rest of the day Sokka labors over completing his sword. Later on, Piandao presents Sokka with the finished sword and compliments Sokka on being the most worthy apprentice he ever had. And Sokka, once more, disagrees and reveals that all along he has lied to his teacher in order for him to teach him. Sokka apologizes and Piandao says he, too, is sorry before attacking the young boy. The others try to step in, but Sokka tells them this is his battle. The two move to the dueling ground and eventually Piandao manages to disarm Sokka. Aang and the others move to step in, but Piandao smiles and says he is much too old to fight the Avatar. Piandao goes to say that he knew who Sokka was the entire time and he had no regrets in teaching him as the art and technique of the sword did not belong to the Fire Nation alone.
As the group departs, Piandao gives Sokka a parting gift. This gift is a Piao Sho tile (a board game piece) of the white lotus.
For the next few weeks, the group gets into bouts of trouble. Some of it is Toph's scamming in Fire Nation cities and others were being attacked by the "Combustion Man" who Prince Zuko, who reclaimed his place in the Fire Nation, had sent after them. Beyond these few incidents, however, time went almost smoothly for the group until they finally arrive on the Day of the Black Sun. When the day arrives the group is met with Hakoda and the Water Tribe forces as well as many of the comrades they have made the past few months. The invasion forces gather and Sokka tries to go over the battle plans to take over the Fire Nation palace but gains a case of stage fright and his father has to take over directing the troops. Sokka becomes ashamed of the fact he didn't give a performance and Aang has to assure him it all doesn't matter until they reach the battlefield.
Sokka, dressed in the traditional garb of the Southern Water Tribe warriors, helps lead the invasion of the Fire Nation capitol when the time for the invasion starts. Their forces take out several tanks and force the surprised Fire Nation soldiers to go on the defensive. Hakoda, however, becomes seriously injured in one of the attacks and Sokka takes over the forces and the move to take the Royal Plaza while Aang goes to face off with the Fire Lord. Everything appears to go well and their forces are winning, but it doesn't take long for Aang to return and tell the rest of them that the Fire Lord was nowhere to be seen within the palace. They realize the Fire Nation knew they were coming and wonder if this sacrifice is in vain, but Sokka deduces that he doubts the Fire Lord would go too far away from his palace when it is essential in leading his country.
With the agreement that they must press on, Sokka, Aang and Toph set off for the top of the mountain to look for an underground bunker that Toph is easily able to find. However, when they finally make it to the Fire Lord's chamber they find not him in there but his daughter Azula. She reveals she knew about them all along, but Sokka doesn't care about her bragging and demands she tells them where the Fire Lord is. Azula refuses and sends a pair of Dah Li agents after them that Aang and Toph eventually take down, but Azula has planned for this and is much too fast. Sokka soon realizes that everything she is doing, both talking and running away, is an attempt to keep them from finding the Fire Lord while he is powerless during the eclipse. Azula, amused at his words, asks him his name and goes to say he knows who he is as her "favorite prisoner" often spoke of him and how one day he would rescue her. Sokka realizes she's speaking of Suki, his girlfriend from Kyoshi Island, and becomes overpowered by his rage. Sokka attacks her and demands she reveals where Suki is, but the eclipse ends and Azula takes the moment to escape.
Sokka blames himself for not being able to go over the Fire Lord that day, and even though Aang insists on fighting the Fire Lord that day Sokka discourages it. They soon return to their forces on land and explain that the invasion is a trap of Azula's and they should evacuate. Before they can evacuate though, Fire Nation zeppelins fill the sky and take fire against the submarines at the bay. Hakoda, mostly recovered, insists the children in their forces take Appa and leave the country. While Sokka disapproves, he and the others depart with the promise that they will see each other again. With that, Team Avatar and three other children head off to the Western Air Temple in search of refuge. Unbeknownst to them was that a newly reformed Zuko was tailing them.
Soon after they arrive in the Western Air Temple, the group once more encounters Zuko who claims to want to be their friend and help teach Aang firebending. Skeptical and distrusting, the group says no especially after finding out that Zuko had put "Combustion Man" on them. Sokka goes as far as openly threatening Zuko that he will attack him if the other male does not leave. It is not until Combustion Man appears once more to try and take the group out that the group accepts Zuko in the group (as Zuko tried to defend them against Combustion Man, even though Sokka got the final blow). Sokka trusted Aang's judgment in the matter of allowing Zuko to join them and tries to openly warm up to him.
After this encounter, Sokka worries more about his father and the other prisoners and soon asks Zuko where the Fire Nation keeps their war prisoners. Zuko's response is that he's not sure Sokka would like the answer, but Sokka presses the topic until Zuko tells him about a place called the "Boiling Rock" which they had apparently recently passed. The next morning Sokka wakes up early and tries to sneak away on Appa, but he finds Zuko already there waiting for him. Sokka admits he's going to the prison in hopes of breaking out his father and their allies because the invasion was his idea. He says it is his responsibility to free them and that he needs to regain his honor. Zuko says he understands and that it is a bad idea for Sokka to go alone. Speaking rationally, Zuko says it would be impossible to go on Appa and that a War Balloon, the mode of transportation he had used to get to the temple, would be better and Sokka agrees.
It is then, while on the war balloon heading to the Boiling Rock, that Sokka's story in his world ends.
Personality:
I'm just a regular guy with a boomerang. I didn't ask for all this flying, and magic...
Sokka's name is derived from a simple Japanese phrase ("Sou ka") that has the meaning of "I understand" or "That is so". In the case of his character the former appears to be an expression of it. While Sokka is continuously shown for comic relief it is known that within Team Avatar Sokka is the planner and battle strategist. When it comes down to it, Sokka listens and analyzes the situation and resolves situations at an alarming rate. His father, at one point, jokingly points out that he and Sokka are "water tribe geniuses". While this may have been in a joking way, Sokka has a continuity of showing us a surprisingly intellectual and critically thinking nature. He has figured out how to rig a hot air balloon when an innovation genius couldn't and he is the one shown as the tactician on the siege of the Fire Nation palace.
From the very beginning of the series, Sokka is portrayed as a highly skeptical and scientific young man. When faced with the idea of real magic existing and fortune telling, Sokka becomes very flat and nonsensical, saying his views on it clearly. He's not one to easily believe in things he can't see, since the "magic" part went down the drain when Aang demonstrated his abilities for the first time. Sokka proves things in a scientific manner and appears to enjoy being able to figure things out in that manner. Throughout the course of the series he becomes more open-minded and more flexible. Meeting the Kyoshi Warriors (a band of females rather than men) had made Sokka laugh at first, but due to learning to be less close-minded on this subject, he apologized and begged to be trained in their fighting style.
Despite outward appearances, Sokka is an intelligent young man. He's known to be the one who makes plans and strategies for Team Avatar as they progress throughout the series. While he has his moments of being pure comic relief, Sokka is the one that keeps the team together in terms of making progress towards their goal (teaching Aang every bending and defeating the Fire Lord). Sokka's the one that gathers the intelligence and basic plans of actions. Often times, however, his plans go awry and don't work out. Nonetheless, Sokka doesn't give up and is always willing to figure out more innovative ideas to get by. He enjoys tinkering with said innovative ideas and has been known to come up with many creations that help stop terrible things from happening, but some of these things are also put to poor usage by others when found as well.
As noted above, Sokka's ideas have a consistency of failing miserably. To top it off, Sokka is the one member of Team Avatar without a bending ability and is made the underdog for it. He's often the one the enemies go after and knock out first simply because of this fact, but one thing about Sokka is he never gives up. When faced with adversity he often comes down hard on himself, but Sokka takes his role as a "protector" seriously and no matter the opponent will fight bravely in the face of death. Sokka realizes he's the underdog and it's true; for a huge part of the series, it brought him down but after a time he learns to accept his identity. Thus, in a lot of ways, of all the characters Sokka likely has the most character growth (save Zuko).
Sokka is a patriotic young man. After the Fire Nation, more specifically the Southern Raiders, invaded his home when he was nine years old, Sokka became highly protective of his home. Already, he had charged forth trying to help the other warriors in fighting back the Fire Nation at that tender age, but finding out they killed his mother only gave him renewed vigor. When the men of the village left to fight in the war, Sokka took it upon himself to protect everyone in his village and built crude watch towers in an attempt to keep look out. Sokka holds a long, vengeful grudge against the Fire Nation and constantly looks forward to being able to "bash a few heads in". However, with another twist in his character, by the time Zuko joins Team Avatar, Sokka has slowly began to learn to accept some people in the Fire Nation, if only on the basis that not all of them are actually bad.
In the very beginning of the series, Sokka was pessimistic and appeared to bring a downer to the team. As time progresses he actually becomes one of the more optimistic in the crew. He's constantly seen making up jokes and remarks to keep the mood light and a smile on his friends’ faces. He often has tendencies to act completely silly and sometimes downright stupid, but that's Sokka for you. He knows when to be serious and professional, but he's still a kid--they're all still kids-- and as the oldest it often appears that he wants to remind them that they are still able to laugh. Of course, he only acts in these ways when everything is going perfectly along with his schedule. Otherwise Sokka becomes grumpy and says they need to get a move on. The rest of the time? He's a goofy, lighthearted kid just having fun.
When a male member of the Southern Water Tribe becomes a man there's a tradition that they go "ice dodging" to prove they have a skill or way to make it through a dangerous situation. While Sokka had to go through this tradition in a less than traditional way (that being by rocks instead) when he completed it he earned the "mark of the wise". Wisdom is a defining trait of the young man throughout the series. He knows better than to trust everything in the world, but he also knows there's no reason to be constantly uptight. He's seen giving advice to members of the team and, while not as guru-like as Aang does it, the advice appears to have a lasting effect on the members of the team. True to the idea of wisdom, he learns to open up and accept and respect failures and others.
Meat and sarcasm, that's all I got. Pretty much my whole identity.
Why should that character be in this game: For OCs only.
Why do you want to continue their history here: For characters from other games only.
For applicants considering an alternate version of a character already in game, please use this as your chance to explain the key differences between your character and the one already in play:
Have you read up on how the game works?: If I hadn't by now, I'd cry. Sokka can earn money by mooching, missions or commissioning (anyone want artwork with rainbows randomly put in?). The Guide Plug-in is called the FlamingFerret.
1st person sample:
[The Guide suddenly roars to life in an uproar as it clatters to the ground. For the briefest second the viewer is able to catch sight of the teenager in blue Water Tribe garb, but it's likely their attention is unable to focus on his appearance as suddenly loud screaming fills the air as he pulls at his ear.]
[...You can probably guess where this is going.]
GET IT OUT! GET IT OUUUT! They put a FISH in my ear!
I like meat as much as the next guy, but FISH belong in the OCEAN. Not my ear!
What the heck is this?! First the world's supposedly "destroyed" and now they're putting fish in ears! Where in the world does that make sense?!
[Eye-twitching, realizing that's not worded properly.]
Y'know, what? Don't answer that!
[Rubbing at his ear, he pays no mind to the Guide. It appears as if he hasn't realized that it turned on! And now, the mumblings are low as he gathers up the Guide, sticking a finger in his ear as if trying to dig out the small creature. ]
The universe really is against me. Thank you, universe!
[And on that sarcastic note the feed times out.]
3rd person sample:
Sokka walked into the Dolphin Room skeptically. His blue eyes widened and stopped in a mid-arm stretch at the large ocean-like room that had materialized before his eyes. He'd come down here under disbelief. Because, really, how would a so-called "space ship" have an ocean in it? How could a space ship even exist for that matter? Nonetheless, the scientific part of his brain was being faced with meltdown after meltdown lately due to the S.S. Thor. And as he stared at the area that made up the dolphin room, he toed off the boots and slowly made his way closer to the water and the dolphins. This may not have been the South Pole, but water was more welcoming to the boy than the rest of the ship.
"Who would have thought they actually managed to put something this size in a ship!" his voice chimed in awestruck as he watched a dolphin fin swim to the surface of the water and duck back below.
There was a smile on his lips as he moved closer, his mind reminding him this was impossible and none of this should be real. He shook it away though, reminding that part of his brain that so many other impossible things had happened in the past year since Aang came from the iceberg. This was just another one of those annoying improbable things he'd have to get used to.
It took a moment, but at the thought of Aang and the others Sokka closed his eyes.
The razor thin smile turned slightly downwards in thought. "They would have liked this," he said to himself. "Maybe Toph, too, even if she couldn't see it..." Another moment and Sokka once more shook depressing thoughts off like a dog would fleas.
With a grin he dropped the pouch and belt to the ground and took no time to jump into the huge dolphin pool waiting just before him. After all, no one said he couldn't jump in.
Questions?: None at all! I just apologize for the length of this application. It was completely unintentional when I started it out, but it turned out that being in a total of 62 our of 64 episodes and being a "main character" actually has quite a bit to do with Sokka's character growth. I tried narrowing it down to only the important details, for example as much fun as cactus juice Sokka was that wasn't important, and story plot details. ;3; It's just... Sokka has a lot that goes into his character and molds him into what he is.
Did you put your characters name and fandom in the subject: I did indeed.