Shining Magician
Level 8 LIGHT
Spellcaster/Synchro/Effect
1 spellcaster tuner + 1 or more non-tuner monsters
Twice per turn, you can add 1 spell counter to a card you control that can hold spell counters. If this card would be destroyed, you can remove 5 spell counters from cards you control to negate it's destruction.
3000/2000
Card Art:
http://www.ranger-retrocenter.com/misc/shine1.jpg Magical Iron God Travelion
Level 10 Wind
Spellcaster/Effect
This card cannot be special summoned from the hand, and can only be special summoned from the graveyard if sent there from the field. When this card is normal summoned, if all the tributes were spellcaster monsters, draw 1 card. Once per turn, you can remove 2 spell counters from cards you control to destroy one monster on the field.
3300/2000
Card art:
http://www.supersentai.com/database/2005_magiranger/images/magi-mm-travelion.jpg Speed Spell - Supernova Love
Spell
Normal Spell
Activate only if you control a Speed World with 3 or more counters on it. Discard 1 Spellcaster monster from your hand. Add spell counters to a card you control equal to half that monster's level, rounded down (Max. 2).
Speed Spell - Exterminate Time
Spell
Normal Spell
Activate only if you control a Speed World with 4 or more counters on it. Remove counters from a Speed World you control (max 2) and add Spell Counters to a card you control equal to the number of speed counters removed.
Speed Spell - Magical Cannon - Limited
Spell
Normal Spell
Activate only if you control a Speed World with 5 or more counters on it. Remove 2 spell counters from a card you control, and destroy one card your opponent controls.
Speed Spell - Chaos Gate
Spell
Normal Spell
Activate only if you control a Speed World with 8 or more counters on it. Remove any number of Speed Counters from a Speed World you control. Pick up cards from the top of your deck until you pick up a monster that can be normal summoned. If the monster's level is equal to or less than the counters removed, you may special summon this monster. Any other cards picked up are then sent to the graveyard.
Black Magic Revival Casket - Riding Duel Only
Trap
Normal Trap
Activate only when your opponent normal summons a monster. Send that monster and one monster you control to the graveyard, and special summon one Spellcaster Monster from your graveyard.