Yay, finally, theme statements for Strangewarp and Charmwarp! Please forgive the weird formatting -- I'm posting with Lynx and have no idea how to get it to put spaces between paragraphs. Also, unless some kind person would like to paste these into the appropriate places on the Wiki, they won't go up until I get home tonight, possibly later
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But, anyway, reading through this, I see that I seem to have been getting a lot of things right, from the lack of sociality without self-serving ends (Beta is heavily sociable, but she also sees EVERYONE as means to ends) to the parody of 'ordinary life' (like the new area I'm still working on). I'm happy to know that I've been reasonably on the mark.
I seemed to have picked up so many thing by sheer instinct. Which is scary.
Or was parts of this inspired by already existing players' performances, including mine?
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If all had been right with life, I probably would've been some sort of utterly immortal undead, with stimulations at lifesystems as desired or not as desired. Undead fascinate me because to me they represent trascendence beyond simple entropy. They keep moving without clear energy sources.
Pondering taking my Strangeinfested supercharacter (an entity of multiple smaller entities) a step further.
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