Toys.

May 27, 2007 00:12


One of my toys broke today. No, actually, it was me who broke it.
It doesn't matter, I can always get new toys to play with; when those new ones break, they'll be replaced once more.

Now the question is, why do we keep trying to break the irreplaceable?

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Comments 88

bunraku_broken May 26 2007, 22:26:09 UTC
Good question. I believe the term is 'human nature'...

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x_makube_x May 26 2007, 22:35:20 UTC
Precisely.

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bunraku_broken May 26 2007, 22:53:07 UTC
I believe you have experience in the matter.

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x_makube_x May 27 2007, 01:55:48 UTC
Mmm. You might say that.

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maidens_song May 26 2007, 22:38:53 UTC
Hmmm~ ^__^. I wouldn't say people always try to, but...well, it matters more when something is precious, na~?

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whitepuzzles May 26 2007, 22:48:51 UTC
It matters, which doesn't mean we won't break it the same.

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lived_in_a_cake May 26 2007, 22:56:52 UTC
Why'd you break it?

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whitepuzzles May 26 2007, 23:02:04 UTC
It was fighting with another Gundam. Guess which one lost the battle.

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lived_in_a_cake May 26 2007, 23:26:07 UTC
So you had to have the loosing Gundam get broken? Couldn't you made believe it was broken?

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whitepuzzles May 26 2007, 23:28:56 UTC
I could, but I didn't.

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godofthewest May 26 2007, 23:39:48 UTC
Is that a trick question, Near-san? ^____^

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whitepuzzles May 27 2007, 00:02:46 UTC
Does it look like one?

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godofthewest May 27 2007, 00:46:01 UTC
I dunno! That's why I asked you you silly little grumpy-pants~!

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whitepuzzles May 27 2007, 10:15:40 UTC
It's just a question you might or might not have an answer for.

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fay_the_mage May 26 2007, 23:54:20 UTC
Sometimes we get carried away by the excitement of the game and we forget certain rules about reality.

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whitepuzzles May 27 2007, 00:03:48 UTC
I'm sure you've broken many toys yourself.

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fay_the_mage May 27 2007, 00:23:51 UTC
I'm in the proccess of breaking some.

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whitepuzzles May 27 2007, 10:16:27 UTC
Can't you avoid it?

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