I've been pondering the character classes in World of Warcraft and in Guild Wars. Some have a direct parallel in the other game. Others are more complicated...
Wow has improved dramatically since it first showed up, although I still resent having to pay a monthly fee to play it when I've already shelled out for the game plus three expansions. The new Goblin starting area is absolutely superb.
That said, I'm very interested to see what they do with Guild Wars 2, as I think the original started way ahead of WoW and I'm hoping they'll do the same again.
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And just about in time to start thinking it all through again for GW2 :-)
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That said, I'm very interested to see what they do with Guild Wars 2, as I think the original started way ahead of WoW and I'm hoping they'll do the same again.
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