[Player name] Heather
[Age] 28 (oh god so close to 30 sob)
[Personal Journal]
innamoramento[Other characters currently played] N/A
[Character name] Angela
[Age] 19
[Canon] Seiken Densetsu 3
[Point in time taken from canon] Just before finding the Sword of Mana in the Mana Holy Land.
[Background]
Angela was born to Queen Valda of Altena nineteen years ago. She spent most her childhood in the care of nursemaids and servants, and rarely did she see her mother. Queen Valda was entirely unresponsive to her daughter, and treated her more as a pest than her own child, shooing her from the throne room when she even bothered to notice her. Starved for affection from her mother, Angela learned to strike out and cause trouble from a young age. She strove to get attention from anyone who she could get it from, be it negative or positive (though it was mostly negative). Her sole friend was Victor, a servant's son the same age as her. She dragged Victor along with her on all her grand schemes. They set up tripwires, put frogs in the soup pots in the kitchen, and buttered the hallways until their positions and responsibilities forced them apart.
Angela did not react well to her separation from Victor, and continued to buck authority, wearing inappropriate clothing and acting improperly for a princess. On top of this, both Angela and her older classmate Koren were finding themselves completely unresponsive to the teachings of their magic instructor. Angela was easily frustrated in her inability to use magic, and often took it out on whoever she could. Koren also worked hard, but he seemed to have the same luck with his magic. The two of them spent a lot of time studying together and got to know each other, though their friendship was strained due to the lack of progress on either end.
Koren vanished one day, only to return a week later with magical power that made past royalty of Altena look weak in comparison. He was immediately given the title of Red Lotus-- the highest magician's rank in Altena-- and became the Queen's right hand, often times acting in her stead. Angela was jealous, and tried in her lessons for a little while... Until she became too frustrated again to continue. Her tutors were no longer interested in putting up with her selfishness and they too eventually gave up.
Murmurings of war started about the castle a few months later. Koren had been beefing up the Altenan army in what looked like a preparation to attack. One day, Angela was summoned to her mother's court. Therein, Koren and Valda outlined their plans to Angela. There was a Mana Stone that would grant them entrance to the Mana Holy Land, and the spell needed to open the way would require the sacrifice of a life. As Angela had proved herself useless otherwise, she would be used as the sacrifice. Angela refused. Just as she was about to be subdued and taken against her will, Angela managed to awaken some of her latent magic and teleport from the castle.
She found herself on the snowy land of the Subzero Snowfield, and only by the kindness of some nearby villagers did she make it out alive. At the advice of a fortune teller, Angela headed to Wendel, where she hoped the high priest could give her some insight to her situation. There, she met a girl her age from Rolante who had a fairy in her head. Suddenly, Angela's life was much more busy than she ever expected it to be.
She met her five traveling companions along the way. There was Riesz, the princess of Rolante, who had a fairy from the Holy Land taking up roost in her head. There was Kevin, the half-beastman and son of the King of the Beast Kingdom. There was Hawk, the thief from Navarre, there was Carlie, the little girl from Wendel, and there was Duran, the knight from Forcena. The six traveled together, unraveling the plots of several evil forces, attempting to save the Mana Goddess as she grew ever weaker.
They have now traveled the world and gathered the power of each of the elemental spirits and now make for the Holy Land in search of the Sword of Mana. Angela was recently able to upgrade herself to a Grand Divina, and she's hoping that finding the sword will be enough to put this foolish war to an end and maybe convince her mother to see the error of her ways.
[Personality]
Spunky, wild, and difficult to handle, Angela does things how Angela wants, and while going on an adventure to save the world has given her a bit more of a command on her emotions, she's still her bawdy self. She still expects to be pampered and given special treatment, and tries to get away with a lot. She doesn't take criticism well, and tends to respond to negativity with her own brand of snottiness.
She's sassy and obnoxious, and tends to let her mouth get her into trouble. If she sees something "wrong" with the way a certain character acts, she calls them on it without hesitation. She's painfully blunt and yet still a tease. She enjoys toying with people, but never in a malicious way. Beneath all the bravado is a girl who doesn't really know her own potential and is so used to being dismissed as more of a burden than anything that she's genuinely surprised when she actually succeeds at something. She doesn't understand her mother, and both fears and respects her. She will relate the story of how her mother intended to kill her without any kind of abjuration, but will not tolerate anyone speaking ill of her. You do not insult Angela's mom unless you want a fireball to the face.
Despite her emotional nature, Angela has a good head on her shoulders. She understand right versus wrong, though her own selfishness can get in the way of more complicated moral decisions. She can be easily ruffled and has quite a temper, but she's not impossible to get along with so long as you get on her good side. She's very vain, can constantly be found fussing with her hair and make-up, and flattery is an easy way to get her to warm up. She can be flustered, however, particularly because she's very inexperienced. She's used to attention and compliments on her figure, but no one has ever pushed her to be intimate on any level, and the idea still makes her nervous.
[Abilities] Angela can use Mana magic, and I'm working with the
grand divina build for her, which means she can use Double Spell and cast two spells at once. She can use at least one spell in each elemental category, though her aptitude with darkness magic is lacking due to using the power of light in each mana stone to become a grand divina. Angela can also smack people with her staff, though that does considerably less damage since she's not very strong, physically.
[Other important stuff] Angela's canon is such that it makes applying her without some plot line tweaking a little difficult. The game follows the same storyline for most of its playtime, but there are some fundamental changes depending on who of the six heroes the player chooses as their main character. The player then chooses two other characters to act as that character's companions-- but the other three do show up quite often as NPCs, and interact with the party. The easiest way to get around this inconsistency is to say they all traveled together, it generally makes more sense that way. I'm pulling Angela from a part prior to the part where the plot lines diverge depending on who is chosen as the lead character. I feel this will make things easier for both myself and for any possible future players who might want to pick up Angela's cast mates. Hopefully this is acceptable.
[Sample post]
[First Person]
[ The video of the dreamberry flicks on, and there's a pretty, purple-haired girl fussing with it. So far she hasn't figured out it's recording. Angela's world isn't terribly technologically advanced, after all. ]
What in the world is this thing? I don't remember-- Hey, guys, look what I found!
[ She looks over her shoulder. Silence. That isn't a good thing. ] Guys?
[ She turns, looking around. Something moves behind her, she hasn't seen it. ] Come on, guys. This isn't funny. Riesz? Hawk? Duran?
[ Suddenly, the thing behind her lurches forward. It's a scarecrow carrying a sickle, and it's not terribly happy about Angela being here. She wheels around with a startled noise and backs away. ] Whoa there, ugly. Back off. I mean it. Do you want this or something? Here, take it!
[ The scarecrow lurches forward and the video suddenly spins. The dreamberry lands with a rattle after bouncing off the scarecrow's head. There's a growl and a shout, then something off-screen flares red and there's the roar of what sounds like fire. Angela huffs to herself before picking up the dreamberry again. ] Friendly natives. At least they're flammable.
[ Then she's back to fiddling with the new shiny thing, unaware of the singed and unhappy form creeping up behind her, sickle still in hand. ]
[Third Person]
The first time Angela had seen rain was in the middle of the fields of Forcena. The sky rumbled and gone dark, and while her companions all ducked for cover, she simply stopped in the middle of the path and stared up at the gray mass of swirling, suffocating clouds above. Then it started, a wet drop struck her on the forehead, another on the chin, more on her arms. She had goosebumps all over her arms and legs. She stood there a few more moments before Riesz grabbed her hand and dragged her under a nearby cluster of trees.
Her friends thought she was crazy, standing out in the rain, and once the real downpour started, she was glad she had cover. She couldn't imagine what it felt like to be caught in such torrential rain.
Now, she knew what it was like. It was cold, it was wet, and it was scary.
She'd long since moved on from mourning her hair and her clothing. Her umbrella was broken, and the rain was so heavy it stuck to her eyelashes and blinded her completely if she let her hand down from her brow. She scouted about for somewhere to hide, but so far all she'd come upon were shady, dark places and a hut that looked like it would collapse before she could get the door open. Experience told her that any place that seemed unsafe usually was-- monsters tended to leave a trail of gore, and the blood seeping out of that window sill was enough to deter her.
There was a hotel somewhere around here, though she couldn't see it through the blinding rain. Regardless, she kept moving. She'd nearly made it through the snowfield on her own before, compared to that, this storm was nothing. She just did her best to imagine she was on the road to Forcena, and her friends were at her back, helping her along.
Imagining they were there always made things easier, even if it wasn't real.
[Why do you want to play this character in Somarium?] I've played Angie a few times before, wanted to do so again, and I really like the set-up here, with the dream system and whatnot. I think she could strike up some pretty interesting CR with the cast you guys have here.
[Which rule was your favorite and why?] The language handling rules. I like that characters can speak their native language here and things don't necessarily get automatically translated if they don't want them to. Removing a language from certain characters makes them less fun to play, I think!
[Where did you hear about Somarium?] Gosh, I think I just followed a character journal here some time ago. I've had my eye on the game for a while, but didn't get a chance to apply until now.
[Any questions?] Nope!