So the D&D session went well Friday. The combat was definitely quicker with only 4 people. Plus we seem to agree on a course of action more. One of the players, M, has a weird viewpoint of the sessions. Or weird IMO. He thinks he's the only one who initiates any action and the rest of us just follow along. While that can be true in some ways, in
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Then? When they find the GM's trap? And die? I claim the XPs for killing them. It is like...RPG judo. The GM is like a blackjack dealer who is also playing the player...and giving me the money when ever either of them wins. >:)
K.
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