So, on
this rpg.net thread I've been hammering out and getting ideas for a 'light' Fate version that focuses on the elements I like -- Aspects.
Loosely, 'Will Timmins' Fate' -- or WTFate. ;)
Current version is, more or less (quoting from above link):
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Though I'm planning on adding something LIKE stunts, but much much simpler. (Essentially, 'personal declarations' - facts that always hold true, like 'I have a gun')
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Those ruminations are in the middle of a long post about tweaking FATE, so it would probably be an interesting read for you.
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One can use a fate point + an Aspect to declare something more important to be true, 'Dr. Jones, I happen to know you don't speak Hovitos.'
In my view, one useful mechanic would be to have, essentially, a small list of riding 'declarations.' These would function like equipment, but also other things. ('I know a cop')
I'm also thinking of reducing magic and other powers to simple declarations. Spend a fate point with your 'Wizard of the Astral Order,' and you 'have a gun' for the scene (IE: blasty spell).
Again, if you want your blasty spell in every scene without paying for it, then you'd take it as a riding declaration...
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