So I’m trying to hash out the magic system for my NaNo this year, and I know some of you folks are into that sort of thing, so if you’d like to help out, please, I would appreciate your input. :)
Perhaps the runes all have to be on paper before the spell is ready to go off because each individual rune only represents a small amount of the effect desired? So you have to get all the effects in place and ready to happen, and then burn them all at once, so everything is coordinated in the desired way. (Burning single runes without paper, on the other hand, seems like it could be a way to create very simple cantrips - sparks of light and heat and other very minor, somewhat vaguely directed expenditures of energy
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Please excuse my lack of focus: I'm posting it from a tiny handheld phone, so it's hard to skim back up to refer to what you have above. ($10 daily internet = no)
Anywho, as someone who likes chemistry and works in a field that focuses on (electric and magnetic) energy conversion, I approve of the majority of pieces to your magic system. So whoo. :)
In most physical energy conversions, I'm so used to heat being the 'waste' product: the manifestation of entropy. So that your magicians seem somewhat able to reverse it is where the true magic comes in.
Lighting the runes on fire is like providing an exothermic chemical reaction with the starter 'boost' that it needs to overcome it's 'energy barrier' and actually start reacting. And yeah, multiple runes could help to set & coordinate different flavors of conversions for really complicated effects. (Chemical changes, nuclear changes for 'alchemy', heat, electricity, magnetism, motion, etc.)
In case it wasn't apparent, I agree with much of what darthparadox posted above. :D
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Anywho, as someone who likes chemistry and works in a field that focuses on (electric and magnetic) energy conversion, I approve of the majority of pieces to your magic system. So whoo. :)
In most physical energy conversions, I'm so used to heat being the 'waste' product: the manifestation of entropy. So that your magicians seem somewhat able to reverse it is where the true magic comes in.
Lighting the runes on fire is like providing an exothermic chemical reaction with the starter 'boost' that it needs to overcome it's 'energy barrier' and actually start reacting. And yeah, multiple runes could help to set & coordinate different flavors of conversions for really complicated effects. (Chemical changes, nuclear changes for 'alchemy', heat, electricity, magnetism, motion, etc.)
In case it wasn't apparent, I agree with much of what darthparadox posted above. :D
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