I find that you really need something to drive each piece of work. Whether it be a deadline for class, a deadline for a client, or maybe something in your head you really need to get out, or an idea that you want to solidify. If you're aimlessly reaching for lines to pop out of the paper and to show you where to go, you'll end up with poopy. Sometimes, you can even pretend to have a client, and pretend that... let's say SquareEnix wants to you to do the next line of concept art for objects and or characters for a new project.
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