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cerberus November 10 2005, 11:35:01 UTC
Hey Kon, how do you do the fingers so they're all nice and lined up? Do you make the hand and fingers separately and attach it afterwards?

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yoseshiro November 10 2005, 19:47:34 UTC
On characters with individual fingers, I cylinder wrap one finger and duplicate it for the rest of the fingers. For Liliha with clumped fingers, I planer map the top and bottom of the hand then stitch it along the pinky finger side. I'll take a close-up screenshot tonight so you can see it in detail.

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cerberus November 10 2005, 20:22:50 UTC
Oh, I don't mean UV unwrap, I meant actually modeling the hand and fingers, hehe.

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yoseshiro November 11 2005, 00:05:07 UTC
Ahhh.. in that case I do model the fingers separately from the hand in an orthro view then rotate and position it onto the hands. Attach then stitch.

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lian November 10 2005, 15:06:42 UTC
wow... it was really interesting seeing the entire process! ( I know nothing about 3D ^^;;) I think she looks really great!!! So cute ^_^

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yoseshiro November 10 2005, 19:48:18 UTC
Thanks Lian! Glad you found it interesting.. =D

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britgitpower November 10 2005, 19:39:06 UTC
raaaaaahhhwrrrr....

shes got deltoids~!!! rawwwrrr tackle~!!

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yoseshiro November 10 2005, 19:50:03 UTC
I noticed that too this morning when I saw it on my work monitor. I'll tone it down slightly.. it's a 5 second fix. hehhehhehe

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ianoji November 10 2005, 19:41:49 UTC
oohu :O

any side by side screenshot of hipoly v lowpoly?

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yoseshiro November 10 2005, 19:52:31 UTC
That can probably be arrange. I plan to do one more update if/when I get her into the model viewer.. but first I have to set up my home computer to compile for the game engine.. not sure how long or how complicated that is.

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