Graven is a Blue Magic user. This means he can learn the attacks his enemy uses as long as he survives being hit by them. He can't learn everything but there are a great many attacks and techniques he is able to learn.Usually it's a named attack or a special move (ie: He could probably learn a Hadouken if he were struck by one.). He'll learn it if he's hit and lives through it, even if he blocks/defends. If your character has an attack you think Graven might be able to learn, here's a little form to fill out:
Character Name:
Journal Name:
Player Name:
Attack name:
Description of what the attack is:
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Here's a list of the techniques/spells Graven currently knows:
- Seed Cannon: A basketball sized seed is fired at high speeds at a target to damage them. The seed tends to break apart on impact and give some shrapnel.
- Aqua Breath: Magically charged water is launched to cause damage over a large area.
- Fire Breath: The same as Aqua Breath but with fire instead of water.
- Bad Breath: A toxic cloud of smoke and sludge is released. While Graven is immune, the cloud is bad enough to kill most plant and animal life on contact alone and leave targets sick and weak long after the battle. Thankfully the cloud disperses easily enough after hitting its target. It’s one of Graven’s more powerful spells and one he rarely uses.
- White Wind: Graven generates a sweet smelling breeze that heals those it touches and helps to purify them and remove the negative effects of other spells.
- Mighty Guard: A strong magic shield is created around Graven and anyone he chooses.
- Absorb: A spell that allows Graven to steal energy from an opponent to heal himself and recharge his own stamina.
- Blaster: A shot of explosive lightning that can temporarily paralyze a target.
- Cry in the Night: A spell that releases a dark wave of energy and a loud, irritating sound to damage multiple targets. Another of his more powerful spells that is not often used.
- Heaven’s Cataract: A spell that not only damages an opponent but can reduce the effectiveness of defenses and make it easier for Graven to attack them afterwards.
- 1000 Needles: Graven launches exactly one thousand razor sharp needles at high speed. Each needle itself doesn’t do much damage but there are a thousand of them and they tend to find all those little holes in armor and defenses to get into.
- Storm Cannon: A blast of magic that is at its strongest when Graven is at his strongest. It requires some charge up time but can leave his enemies dazed after impact. Its got splash damage too, able to spread the pain over an area instead of just a fixed point.
- Supernova: Graven’s most powerful spell and often last resort. It’s a massive blast of magical destruction that can level buildings and massive creatures with ease. After casting it, Graven needs time to recover and probably won’t be hurling any other magic around afterwards.