I'm going to start running some D&D pretty soon here, so I'm working on creating some new monsters. And holy cow, is this a non-trivial practice. I figure I'll get better with time, but just trying to make a "ratling" is a chore. I'd love to be able to input a set of parameters and have it spit out a monster. I'm working on modifying the kobold
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Disease Resistance would be an extraordinary ability, I'd guess.
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Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
Humanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
So that's a particular hiccup I wasn't aware of. Also, why standardize types when you then apply an exception! Sigh.
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We gotsta get our Dawn of War on. "Dark Crusade" ships out on October 9th. We get the Necrons and the Tau. Something about a persistant army in the single player setup as well.
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