(no subject)

Feb 19, 2008 16:56

May as well post a pic update, I guess?


(81 layers or so.)

Not entirely happy with how the fox turned out, but it's okay I guess, considering it's only a secondary focus of the picture. I'll also probably need to scale him down later, but that can wait until I'm nearly finished, maybe, as merging layers doesn't feel right while I'm still working on other bits, for some reason...
Still, it's only really clothing-folds, left arm and bag, some shading, and background which are left to do now, which is good. I need to try colouring a picture that's already drawn sometime, though, because it'd give me something to gauge my speed by. I suspect it's been the outlines that have taken more time than anything else, so the colouring must have been quicker, right?

In terms of Uni work, I've let myself get a lot behind schedule, which I should really do something about. It's annoying because my two current concerns have issues attached; the databases coursework is apparently easy, but the simple task is obfuscated by the way the question's asked, for example. I mean, a databases coursework really should not require knowledge about genome superfamilies and such. I guess this is why he brought the topic up (albeit not in a very useful way) in the first lecture?

System(s?*) integration lectures have, admittedly, done something similar, in delving into the subject of tea, but unlike with databases the coursework isn't related.** However, there's a lot of work which needs to be done before getting to the bit the unit's supposed to be about, which is annoying. It's true that most people will have an emulator and an assembler they can adapt to this task, but I didn't do so well in that unit and would re-write what I did then anyway.
Oh, and the example code given to us to use as a starting point was broken in a few different places, so it didn't even compile, and even after fixing the reason, it still didn't work (and was rubbish at saying why). So yeah, it's a highly discouraging start I had there, and I've been bad at spending time on it because it's also confusing and easy to get lost in.

The other subject I still have, though, I like a lot better. Web Technologies is mainly concerned with doing things the right way when making websites, but I'm already a lot closer to the recommended approach than others. I guess it's a unit I have a chance at scoring highly in, so I'm going to make sure to submit something as impressive as possible for the next coursework. In a sense, I could be said to have been practicing for it, since it's about making images, preferably with GIMP and Inkscape***. Both of which I happen to have open at the moment, come to think of it. I guess the other "animate something with javascript" bit will need some learning, though?

Today is one of those days I have WC training, and I'm rather looking forward to it (assuming people turn up and it's not cancelled). Lately we've done some "dealing with multiple assailants"-type stuff (which generally advocates escape once you've broken through the initial attack), which has been interesting. I've tended to find I'm pretty quick to act in these situations; the first time, I actually only made physical contact after I'd circled behind the assailants, so I could've simply fled rather than making a defensive retreat (most people had to fight through at least one person). It's handy to know I can be fast, I guess? Though there've been times when it gave me the edge in the past, too. ^^

Oh well, I guess there's a decent time to stop.

* Dunno if there's a 's' there or not. The unit webpage itself isn't even consistent about it...
** Perhaps a pity, since I don't mind tea.
*** The lecturer said something along the lines of "only use open source software", but with one exception I already used the stuff he'd suggested~. And the exception was nvu (as an alternative to Dreamweaver or whatever it's called), which, as a web page writing thing, I'd not use anyway (I prefer to use a simple text editor). ^^
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