I happened to be up and awake, and from time to compose to submit you had deleted your post (which I thought was a nice conversation started, not ranty at all!) and I didn't have your email, so
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The base process of design is one of making formulae out of the actual or envisioned processes of play; that's the thing that's going on when design happens.
There's a strong trend towards sorting "designing a whole game" away from "formulating this cool thing we did last night". That seperation is useful when it exists to keep an environment on-topic for production of 'complete works'.
And that's great, if what you want is to help people publish.
Helping people publish comes dead last on my list of awesome shit that I need a community of design for. We have plenty of communities that are around ostensibly to help people publish, and I'm not active in a single one of them.
If what you want is to support the development and formulation of stuff that leads to good play, why say "Complete games, please"?
"Complete games, please" reads to me as saying "This is primarily a discussion about publication".
Which means it isn't primarily a discussion about acts of design.
Yeah, I realized after reading your reply that I was never really too clear on *why* I came to make that sub-forum, I mostly posted about *what* it is. The reason is pretty personal (not secret or anything, I just mean "important to my single person
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The base process of design is one of making formulae out of the actual or envisioned processes of play; that's the thing that's going on when design happens.
There's a strong trend towards sorting "designing a whole game" away from "formulating this cool thing we did last night". That seperation is useful when it exists to keep an environment on-topic for production of 'complete works'.
And that's great, if what you want is to help people publish.
Helping people publish comes dead last on my list of awesome shit that I need a community of design for. We have plenty of communities that are around ostensibly to help people publish, and I'm not active in a single one of them.
If what you want is to support the development and formulation of stuff that leads to good play, why say "Complete games, please"?
"Complete games, please" reads to me as saying "This is primarily a discussion about publication".
Which means it isn't primarily a discussion about acts of design.
What's your priority? Design or
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"some average joe's efforts"
Is by no means an oddity. It slots right in to the existing dialogue. It is a perfectly normal thing to say.
But look at it. Honestly, look.
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