Video work involves a lot of waiting around.

Mar 31, 2008 23:07

Classy, EN World. Classy.

If I can ever figure out what I'm doing, Avidemux may be new best friend. Which is kind of a shock, because not 2 hours ago Virtualdub was my new best friend. Eventually, I'll break down and get Premier Pro, but today is not that day. I think I've got my machine converting from raw digital video to compressed DVD goodness and running a de-interlacing filter faster than real time. I'm sure if I spent a few more hours (or days) reading doom9.org and videohelp.com I'd blow my mind and find an even better way to do things, but for now, this will have to do.

On the gaming front, I have been availing myself of many of the free game variants that can be found at the FateRPG Yahoo Group. In particular, "Wheel of Fate" has made me realize how deliciously portable the Bonus and Penalty Dice mechanic from The Shadow of Yesterday are. Check this out: they were originally designed for a game where all resolution involves rolling three fudge dice (one less than the four of Fudge and FATE, doncha know). rob-donoghue uses the mechanic pretty much verbatim in "Wheel of Fate" - a WEG-d6-style-die-pool kinda game (roll a certain number of dice and add them up). Not only do I think that you could use 'em in a roll-a-pool-and-count-successes kinda game (al la Storyteller or Shadowrun 4th) but if I ever do True20, I'm going to let conviction grant a Bonus Die before the fact instead of re-roll after the fact. Pretty snazzy, huh? I'm so stealing the idea for the Savage Worlds/FATE mash-up that is Pirates' resolution system, too.

hacks, fudge, video, dice, fate, computers

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