I've been spending a LOT of time adding secret stuff to my game. I've got a bunch of side-quests and hidden caves and hidden rooms and hidden items. I even have hidden boss battles. The problem I am having is that this makes balancing the game VERY difficult. I have to assume that the player is not going to find the hidden stuff. But, at the
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But that offer sounds amazing! 8000000% best quality! That seems so impossible!
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Regarding your post: Make the game super-challenging without the optional equipment. Make it the kind of thing players might want to do as a challenge run, because the game would be really hard without it.
And then make it so that the equipment isn't game-breaking, but it is really fun to use.
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I have no idea what a Nike Shox is, but it sounds like some kind of uber-sock.
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