Still unsure on Spore, I think its more of a god/creator sim than it is an "evolution" sim, one day your dude can be walking around on 4 legs and then you can have a baby, give the new one wings and 2 legs and they can go flying off...
so though I try to keep the same basic design of my dudes, its more useful as a tool to create a bunch of crazy
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http://www.escapistmagazine.com/videos/view/zero-punctuation/218-Spore
But I'm not surprised you're having fun with the creature creator (I would personally enjoy a pet Goatknight or two). Shame there isn't more to do with your products.
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And the creature creator (there are also building/spaceship/vehicle creators) do have the potential to be fun and interesting, and you can sorta share with people, but they dont have the kind of potential for sharing with friends that I had anticipated with, say, City of Heroes. But even that wouldve gotten old soon enough I think
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It's a real-time strategy game, but there's no unit production, building construction or resource... seduction. Instead, you just start with a set amount of units and have to use them better than your opponent does. And they gain experience for kills which carries over from mission to mission in the campaign mode, so you'll actually start to care about your li'l guys. You can even name them.
I don't know if you can download it for free, but I believe there are a lot of copies floating around on the cheap. One of the guys on the Dark Castle forum hooked me up, and he's pretty active in the community so he might be able to get you a Windows version. Hopefully you'll still be able to play with us Macinfolk.
Oh, and did I mention that the dwarves throw molotov cocktails?
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