Let's Play Galaxy Angel, Chapter 2, Part 2: Tact's Stash of Shoujo Manga

Jun 05, 2011 01:06

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Apologies if my writing is sparse. I accidentally deleted everything I've been writing for the past three hours, and before you ask, I don't use any browser addons like Lazarus (is there even a Chrome equivalent?). Right-click -> undo did absolutely nothing. Why does this always happen when I'm being extremely productive and I'm just about done?

I guess we'll be speeding through this part. Last segment didn't give the chosen haremette much of an edge, so I carried over the results to this one. Next time a VN segment pops up, I'll run another poll.



So Tact and Milfie were called to the bridge. They find the other four Angels waiting for them. Ranpha is all tsuntsun about Tact being late until Vanilla points out that they've only been there for nine seconds themselves. Anyway, the issue is that Eonia's automated fleet is closing in and repairs are still not done. Do we just sit and wait to be attacked?



NO

Luft poses another plan: he takes the sucky ships we had from Tact's patrol fleet and leaves before the AIs can tell that the Elsior isn't with them. They'd never expect the ship with the prince on it to be left behind. Tact opposes this, but Luft yells at him and says that protecting Shiva is the most important thing. Besides, it's not like he's going to die or anything.



[BGM: Time to Fight]

Luft gives a speech about acting like a true commander, being decisive, and putting the mission ahead of yourself. I had copied it down, but, yep, it was in the eaten chunk of text. He and the sucky ships leave us. Sob.



Almo opens a video channel and Tact orders everyone on the Elsior to drop what they're doing and salute Luft and company as they leave. The automated fleet takes the bait and chases after the sucky ships, leaving the Elsior alone.



Unfortunately, now our forces only consist of the Elsior and the Emblem Frames, and, though we don't have to worry about having to fight in Chrono Drive, we'll need to make a bunch of stops to resupply until we get to Rhome. Tact and Lester both think that they can manage it, though Tact's carefree nature still makes Lester facepalm.



The Elsior enters Chrono Drive. Another short, often-overused cutscene.



This is what the bridge looks like while we're in Chrono Drive. Lester kicks Tact off the bridge to go socialize with the Angels so that they'll like him more and the HALO System will respond better. Don't you love plot-invented excuses to slack off? Tact goes to the tea lounge, intending to talk to the Angels.



Unfortunately, he hears them gossiping about him instead. Ranpha thinks he's a flip-flopping airhead, Forte thinks he's still too inexperienced to trust, Mint just says he's not an ordinary person and leaves it at that, and Vanilla doesn't really care one way or the other. At least Milfie likes him, but Milfie likes everybody.



The Angels get up to leave and Tact runs out before they can see him. His job's been made that much harder by the fact that the people who should like him don't, but at least he made it out without being caught.



Just kidding.



There's a choice here to either confess or lie. I choose to confess. You may have noticed a trend of NO WIMPING OUT as far as choices go. Milfie appreciates Tact's honesty and assures him that her friends will all like him once they get to know him better. Oh, that reminds her -- she wanted to invite them all to have a picnic in the park! Tact wonders if now is really the best time, but Milfie doesn't see anything wrong with it. She asks him to invite the rest of the Angel Wing while she does all the baking for the picnic.



Tact's brain cracks, but, like all the other times that his brain has cracked, he just rolls with it. Let's start inviting by going to see Vanilla in the infirmary.



Vanilla doesn't have much of a concept of "free time". She's looking after the clinic while Cera's out shopping. When Tact asks her what else she does when she's not working, she replies that she does other people's work or sits in her room reading medical texts. The medics and the mechanics love her, but seriously?



>Don't you sometimes read comics?

Vanilla has never thought of giving herself downtime, but medical authority has it that leisure time improves productivity, so she'll do it if she has to. She resolves to borrow Ranpha's shoujo manga. Tact offers to lend her whatever he's got, too.

Wait, does that mean he has a stack of shoujo manga somewhere? Whatever. Let's go see Forte.



She's at the firing range again. She wonders if now is really the best time to have a picnic, but hey, she wants to mess around as much as anybody else. However, since it's Milfie, she wonders what will happen... Wait, what does she mean by that? She doesn't give an answer. Forte agrees to come after she's finished cleaning her rocket launcher. As mentioned before, she's got a huge collection of antique gunpowder weapons. Tact thinks it's kind of scary, but I say that it's awesome anyway to impress her. She sees right through that but laughs anyway. Hey, bullets and gunpowder are prohibitively expensive!

...as soon as that calms Tact down, Forte mentions that the military's footing her ammunition bill anyway...

Forte's had her fun trolling us. While we're still on Block D, let's see Ranpha in the training room.



Ranpha immediately guesses that the picnic was Milfie's idea and agrees to attend because of her. Like Forte, though, Ranpha starts to wonder if something bad is going to happen at the picnic, and she opts to call off training early to conserve her strength. When Tact wonders what the big deal is, Ranpha just says "you'll see". There is really no option here that won't make her tsun at you, but saying you're not worried about whatever might happen is better than accusing Ranpha of hazing. Ranpha says that at least Milfie's food is always good.



Speaking of Milfie, let's go see her. She's already cooking, and she invites Tact into her room to help out. For some reason, in some playthroughs, she invites you in, and in some, she doesn't. I'm not really sure what the trigger is. Her affection level? Who knows.



Here's Milfie's overly pink and adorable room. She's got her own mini-kitchen in here. We'll be seeing all five Angels' rooms eventually. She's planning to borrow the restaurant's big oven to make her special deluxe cake, but all the other cooking and baking can be done in here. She gets Tact on peeling the chestnuts while she starts preparing everything else at top speed.



I like all the other pairings, too, but I ship Milfie and Tact like burning. They're two derps in a pod. They talk in circles about how nice it is to eat outside with friends and see everybody smiling until they realize that their conversation's going absolutely nowhere. She tells Tact to look forward to her super special awesome cake later.

This chapter puts a slower arrangement of Milfeulle's theme music to use a lot, including here. I know I'm musicspamming you, but I like it.



Oh, yeah, we were forgetting somebody, weren't we? Tact invites Mint to the picnic and she offers to buy some tea at the tea lounge so Milfie doesn't have to do all the work. She asks which kind he likes. Picking a medicinal tea will tick her off and picking a fancy tea will make her happy, but I just take the middle road and go for the sweet apple tea. She likes it, but says that it only goes well with dessert. Either way, she takes it and goes to make it in her room. Now to follow her there.

She's gotten Vanilla to get her a few things for the picnic. But we've already got the tea, so what else do we need?



Apparently, Mint is preparing for this mysterious disaster, too. She and Vanilla won't explain it either, but she asks if Tact might not want to start stockpiling for the apocalypse, too.



>I'll rely on my body.

Vanilla approves. Expecting the unexpected is impossible anyway. But what is this calamity that everyone is so sure will happen? Whatever. I go back to meet up with Milfie, who's happy that I managed to invite everybody.



A round of raised affection points from everybody for inviting them. Everyone's excited to be eating, although Milfie hasn't brought that giant cake she mentioned. Apparently, the oven broke down. There's a scene we missed where she's actually baking said cake in the oven and it's on fire. Sometimes, you just can't fit in every scene and have to keep your focus on your chosen haremette and the events you want to trigger.



Mentioning Milfie's streak of good luck at the convenience store lottery makes everyone uneasy. Tact wonders if this is related to the mysterious disaster they were all predicting, but before they can answer his questions...







The park suddenly becomes very crowded. It seams that Cera and the med team, Creta and the maintenance crew, and Almo, Coco, and the bridge crew all decided to go have a picnic in the park at the same time. What.



Forte finally fills us in. Weird coincidences, like the five grand prizes, the ruined cake, and the small picnic turning into a huge party may seem impossible, but they're a regular occurrence in situations involving Milfie. She's either blessed or cursed with the most extreme and incredible luck ever. Forte calls Milfie over to flip a few coins and they all come up heads. Another try and they come up all tails. Basically, she's a walking probability nullifier. She's been checked for psychic abilities and come up blank, so in the end, it's just very strange luck.



The others all get distracted because somebody brought in a barbecue (although Vanilla's keeping track of everybody's recommended calorie intake and linefaces at them when they eat too much... seriously?). Milfie pulls Tact aside and admits that she did make another cake, but there's only enough for one person. Since he's new and he helped so much, she offers it to him. Tact muses that, eating cake and being happy like this, it feels like there isn't even any danger outside to worry about. Milfie tries to clean some icing off his face, gets embarrassed, and looks away. The only way this could be more awkward is if there were a sudden interruption of some sort.



Rain should do it. In an artificial indoor environment where the weather is always nice. In space. Actually, somebody left the barbecue unattended and it set off the sprinklers. Mint's preparation for the unexpected helped after all, I see. She's the only one with an umbrella. All the great food gets ruined, everything's soaked and covered in smoke, and everyone has to run out of the park.



Milfie apologizes for the ruined picnic. Everybody agrees that it must have been the result of her messed-up luck. Well, it's all good, so --



...apparently, just as we left Chrono Drive, we ended up right where the enemies were. Milfie.

Ranpha: Are we going to have to sortie? Geez, this sucks!!
Mint: I pity today's enemy. They'll have to face an enraged Ranpha.

Tact runs to the hangar and gets the situation. The Angels are on standby, but all of a sudden, Lucky Star loses its engine power. Looks like we're going to have to fight without Milfie.

What else could go wrong?

let's play galaxy angel

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