1. Character's Name: Toph Bei Fong 2. Fandom: Avatar; the Last Airbender (TV series) 3. Time Frame: The Boiling Rock, after Sokka and Zuko depart 4. Age: 12
5. Background: Toph was born blind to obscenely-wealthy but over-protective parents who thought the best way to protect her was to pretend to the rest of the world that she did not exist. While she was still quite young, they discovered that she possessed terra-kinesis. In the ancient Asian fantasy-counterpart-culture from which Toph hails, elemental kinesis was not an uncommon ability. It was called bending and was channelled through martial arts. Toph’s parents found an earth-bending master to teach Toph. However, this master was given strict instructions to only teach her the basics and breathing exercises in order to prevent her injuring herself. Toph, however, progressed far beyond what any of them anticipated
( ... )
Background cont.The group had discovered intelligence crucial to the war effort while in the desert library, and began journeying to the capital city, Ba Sing Se, so that they could inform the Earth King and hopefully find Aang’s missing sky bison. While crossing an isthmus on their way there, Toph almost drowned. It was upon being saved that she first hinted at having a crush on Sokka
( ... )
Toph hates being seen as fragile, either emotionally or physically. She will stubbornly assert her own independence and hide behind a facade of sarcasm and caustic humour in order to be seen as capable. This sometimes leads to her being selfish or difficult to get along with. She might be a pretty thorny customer and she has some thick emotional shields, she honestly values her friends. She sometimes finds it both difficult and awkward to open up to people, but she still wants to be understood and respected for who she is. She’s a show-off and she dislikes ‘being handled.’ She’s fun-loving and playful, but her idea of fun often involves a good fight. She genuinely loves fighting, both verbally and physically. She enjoys it so much that she rarely takes a confrontation seriously - even if the stakes are high - and she’s good enough at it that she rarely has to. The only time she’ll take a fight seriously is if there’s a chance her friends might get her or that she might actually lose. And she hates to lose. She’ll often storm off in a
( ... )
Within the Keep, Toph will lose a lot of this. Her earthbending senses and abilities will extend no more than a twenty-five metre radius around her, including her sonar-sight, earth within her sphere of manipulation, and the distance she can throw rocks. She will experience fatigue upon trying to manipulate anything larger than a basketball, and will faint if she tries to move as large as she is. The sensitivity of her abilities will be blunted so she can’t tell when people are lying - that doesn’t keep her from pretending though - and any metal-bending she attempts will leave her faint after one move.
10. Languages: She speaks fantasy-counterpart English. She’s illiterate.
11. Items: Her clothes: green tunic and pants, yellow over-tunic, headband, wrist and ankle cuffs, and a studded leather belt. She also had a cloth purse with a fair amount of gold, silver and copper coins in it, and a bracelet made of stone.
12. Weapons: None, unless you count her stone bracelet which could be employed as a weapon by her in a pinch.
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Age: 23
Journal: 3w_3s07
Contact: AIM @ stellarserenity6
1. Character's Name: Toph Bei Fong
2. Fandom: Avatar; the Last Airbender (TV series)
3. Time Frame: The Boiling Rock, after Sokka and Zuko depart
4. Age: 12
5. Background: Toph was born blind to obscenely-wealthy but over-protective parents who thought the best way to protect her was to pretend to the rest of the world that she did not exist. While she was still quite young, they discovered that she possessed terra-kinesis. In the ancient Asian fantasy-counterpart-culture from which Toph hails, elemental kinesis was not an uncommon ability. It was called bending and was channelled through martial arts. Toph’s parents found an earth-bending master to teach Toph. However, this master was given strict instructions to only teach her the basics and breathing exercises in order to prevent her injuring herself. Toph, however, progressed far beyond what any of them anticipated ( ... )
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10. Languages: She speaks fantasy-counterpart English. She’s illiterate.
11. Items: Her clothes: green tunic and pants, yellow over-tunic, headband, wrist and ankle cuffs, and a studded leather belt. She also had a cloth purse with a fair amount of gold, silver and copper coins in it, and a bracelet made of stone.
12. Weapons: None, unless you count her stone bracelet which could be employed as a weapon by her in a pinch.
13. ( ... )
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